Shift
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This article is currently under construction. |
Shift | |
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Team Resources ![]() |
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Supply ![]() |
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Health 600 (880) |
Armor 60 (120) |
Abilities | |
Abilities: Energize, Echo |
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Miscellaneous | |
Tech Requirements: Build On Infestation |
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Builds From: | Alien Commander |
Buy From: | Advanced Tab |
Hotkey: | D
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Contents
Introduction
The Shift is an Alien advanced structure that will passively increase energy regeneration rate for players. When the Aliens has the Shift hive, the Shift gains a second ability called Echo that the commander can use to teleport structures around the map.
Abilities
Energize |
Echo
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Classes - Skulk • Gorge • Lerk • Fade • Onos
Mechanics - Alien Vision • Evolve Menu • Hive Sight
Base Abilities - Skulk (Sneak • Wall Walking • Bite • Parasite) • Gorge (Belly Slide • Spit • Heal Spray • Build Menu) • Lerk (Flight • Roost • Poison Bite • Spikes) • Fade (Swipe • Blink) • Onos (Gore)
Unlockable Abilities - Sulk (Leap • Xenocide) • Gorge (Bile Bomb) • Lerk (Spores • Umbra) • Fade (Metabolize • Advanced Metabolize • Stab) • Onos (Stomp • Charge • Bone Shield)
Traits - Shift Hive (Adrenaline • Celerity • Crush) • Shade Hive ( Aura • Camouflage • Focus) • Craig Hive (Carapace • Regeneration • Vampirism)
Removed - Frenzy • Swarm • Phantom • Silence • Feign Death • Hypermutation
Mechanics - Alien Commander • Biomass • Infestation • Maturation • Resource Model
Abilities - Heal Wave • Ink • Echo • Nutrient Mist • Rupture • Bone Wall • Contamination • Enzyme Cloud • Hallucination Cloud • Mucous Membrane