Patches/Build 204

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Released April 11, 2012

Features

  • Added Alien and Marine death effects
  • Added effect when a player or structure is on fire

SDK

  • Fixed the background in the Editor
  • Made the background colors customizable in the Editor
  • Fixed triangulation edges drawing for the level mesh when viewing wireframe mode in the Editor
  • Fixed bug where models that were set to not cast shadows would still cast shadows in the Editor
  • Fixed bug where putting an object into a hidden layer in the Editor wouldn't cause the object to hide
  • Added "Show Post Processing" option to the viewport menu in the Editor to enable/disable bloom
  • Added support for float2, float3 and float4 parameters in surface shaders