|This article is currently under construction.|
|"Our Hive is complete!"|
| Team Resources
|Abilities and Upgrades|
Heal, Spread Infestation, Hatch
Biomass +1/2, Upgrade Gorge, Evolve Crag Hive, Evolve Shade Hive, Evolve Shift Hive
Build on Tech Point
|Build Time:||612 (auto-build), 180 (Grow) seconds|
|Builds From:||Alien Commander|
|Buy From:||Build Tab|
|Mature Time:||220 seconds|
The Hive is the Kharaa command structure, created and occupied by the Alien Commander. It is an enormous and squid-like alien organism which suspends itself in the air by attaching tentacles to the ceiling. The main body consists of a luminescent circular membrane on each side, masses of tentacles on the front, respiratory flaps on the back, and a vestigial ovipositor on the bottom.
The Hive is the main source of Eggs and Infestation that allow the Bacterium to grow into macroscopic multicellular organisms. It also provides nutrition to Cysts, allowing them to branch outward and spread the infestation beyond Hive boundaries. Due to the heavy concentration of Bacterium around a Hive, Kharaa lifeforms can quickly regenerate from critical conditions.
Any Kharaa player can enter an unoccupied Hive to act as the Alien Commander by interacting with the tentacles that hang down to the ground. The tentacles will retract to indicate that the Hive has a commander.
The Hive will periodically heal all nearby wounded Alien lifeforms, allowing them to quickly return to defending or expanding territory. Healing at a hive will always be the fastest form of healing compared to a Gorge or Crag.
|Heals nearby wounded Kharaa lifeforms by a percentage of their maximum Health and Armor.
|Healing||8% of max health/armor|
|Grows Infestation onto nearby terrain to allow Kharaa structures to sprout from and stay nourished.
|Radius||7 (Tunnel), 7.5 (Cyst), 20 (Hive)|
|Targets||Ground, Walls, Props|
|Requires||Cyst, Hive, Gorge Tunnel|
The Hive will automatically produce Eggs on nearby Infestation. When lifeforms are dying too quickly, the Alien Commander can cause any Hive to instantly create two Eggs in response.
|Creates 2 Eggs on infestation near the Hive.
|Max Amount||20 Eggs per Hive|
Each Hive can accumulate Biomass to unlock new lifeform and commander abilities, as well as strengthen all lifeforms' maximum health.
|Each active Hive will passively increase Biomass level by 1.|
|Max Amount||3 levels per Hive, 12 levels total|
|Most Kharaa structures will mature over time, gaining extra maximum Health and Armor every second until fully matured.
Each Hive can accumulate Biomass to unlock new lifeform and commander abilities, as well as strengthen all lifeforms' maximum health (not armor) Each hive by itself gives an inital Biomass level and can be upgraded to a total of 4 (with a team maximum of 12).
|Biomass +1 / 2 / 3|
|Increases Biomass level by 1 per research, up to 3 times.
|TRes||15 / 20|
|Research Time||25 / 40 seconds|
|Max Amount||+3 levels per Hive|
Research Life Form Abilities
The Hive contains the genetic sequences to unlock Additional Abilities of all life forms, but only if enough Biomass has accumulated.
|Unlocks Biomass 2 - Charge ; Biomass 3 - Metabolize, Bile Bomb ; Biomass 4 - Leap, Umbra ; Biomass 5 - Bone Shield, Web ; Biomass 6 - Spores ; Biomass 7 - Stab ; Biomass 8 - Stomp ; Biomass 9 - Xenocide|
|TRes||10 - Web ; 15 - Charge, Bile Bomb, Leap ; 20 - Metabolize, Umbra, Bone Shield, Spores ; 25 - Stab, Stomp, Xenocide|
|Research Time||Various time in seconds|
The Hive can evolve into one of three variants to quickly adapt the Kharaa to the changing battlefield. The paths of defense, deception, and speed will unlock new Evolutions, Drifter abilities, and chamber abilities, driving the evolution of the Kharaa according to the Alien Commander's will.
|Permanently evolves the Hive into one of three specializations to unlock evolution structures, Drifter abilities, and chamber abilities.|
|Hotkey||Z (Crag), X (Shade), C (Shift)|
|Upgrade Time||20 seconds|
|Max Amount||1 type per Hive|
|Requires||No existing Hive type|
Base Abilities - Skulk (Sneak • Wall Walking • Bite • Parasite) • Gorge (Belly Slide • Spit • Heal Spray • Build Menu) • Lerk (Flight • Roost • Poison Bite • Spikes) • Fade (Swipe • Blink) • Onos (Gore)