Grenade Launcher
G70 Ender Multiple Shot Grenade Launcher | |
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Hotkey | 1
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TRes | ![]() |
PRes | ![]() |
Damage | 90 (player) / 360 (structure) per round |
Type | Structural |
Fire Rate | 0.6 seconds |
Reload Speed | 2.8 - 6.8 seconds |
Clip Size | 4 |
Ammo | 24 |
Requires | Advanced Armory |
Introduction
The Grenade Launcher or GL is an anti-structure siege weapon employed by the Marines. It holds 4 projectile grenades at any one time and a Marine can carry a maximum of 24 extra cartridges, making for a total ammo pool of 28 rounds. The grenades detonate on impact.
This weapon is extremely effective against all Alien structures but due to its low ammo capacity and potential to cause damage to the operator, it is strictly a support weapon and should only be used with support from other Marines.
The Grenade Launcher is not affected by Arms Lab upgrades.
Damage Type
Main Article: Damage Types
The Grenade Launcher deals Grenade Launcher damage meaning that while it does Normal damage to lifeforms, it does four times the damage to all Alien structures.
Player - Marine (Assault Rifle • Pistol • Switch-Axe)
Purchases - Mine • Shotgun • Welder • Hand Grenades • Grenade Launcher • Flamethrower • Machine Gun • Jetpack • Exosuit
Mechanics - Marine Commander • Power Nodes • Resource Model
Abilities - Ammo Pack • Med Pack • Nano Shield • Scan • Power Surge • Catalyst Pack • Distress Beacon • Recycle
Build - Command Station • Extractor • Infantry Portal • Armory • Robotics Factory (ARC • MAC) • Arms Lab
Advanced - Sentry • Sentry Battery • Observatory • Phase Gate • Prototype Lab