Upgrade Chambers
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Upgrade Chambers are Alien structures that once built by the Alien Commander, imbue lifeforms with abilities such as enhanced speed, or invisibility.
Each chamber costs 15 Team Resources (TRes) and offer 2 different upgrades to choose from. The upgrade offered by these chambers will increase in effectiveness as more of them are built, up to a maximum of 3 chambers.
Upgrade chambers have no active abilities and are incapable of defending themselves. They are a very valuable resource and should be built in defendable areas. If a Chamber is destroyed, Lifeforms will instantly lose the associated upgrade, Unlike class Evolutions built at a Hive that are retained by the lifeform until the lifeform is killed.
Upgrade Chambers require a Hive to be specialised to one specific trait in order to be built. A Crag Hive will unlock the Shell, a Shift Hive will unlock the Spur and a Shade Hive will unlock the Veil.
Spur
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Team Resources ![]() |
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Health 800 (900) |
Armor 50 (100) |
Miscellaneous | |
Tech Requirements: Shift Hive, Build on Infestation |
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Unlocks: Adrenaline, Celerity |
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Mature Time: | 60 seconds |
Shell
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Team Resources ![]() |
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Health 600 (700) |
Armor 150 (200) |
Miscellaneous | |
Tech Requirements: Crag Hive, Build on Infestation |
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Unlocks: Carapace, Regeneration |
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Mature Time: | 60 seconds |
Veil
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Team Resources ![]() |
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Health 900 (1100) |
Armor 0 |
Miscellaneous | |
Tech Requirements: Shade Hive, Build on Infestation |
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Unlocks: Aura, Phantom |
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Mature Time: | 60 seconds |