Trickjumps

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A List of Trickjumps for each map, ordered by importance, danger and practicallity.

IMPORTANT: In order to achieve these jumps you need to execute the Movement Techniques

NS2_Veil

Location Name Importance Difficulty Risk Video
Overlook Vent
Overlook - Vent very high easy time
Overlook Vent
West Skylight Vent very high easy-medium -
Tip: Do not sprint and use the strafekeys!
- Dome - Vent (Pipeline) medium easy - -
- Dome - Vent (above) low very hard time

NS2_Tram

Location Name Importance Difficulty Risk Video
Repair Room Vent
Repair - Vent (Ore) medium easy -
Ore Processing Vent
Ore -> Powernode -> Vent (Repair) medium medium time
Ore Processing Vent
Ore - Vent (Warehouse) - easy -
Mezzanine Vent
Mezz Vent (South Tunnels) low-medium hard bad position/time

NS2_Summit

Location Name Importance Difficulty Risk Video
- Glass Hallway -> Pipe -> Crossroads
and Back
(Missing Cross -> Pipe)
low-medium medium high (death)

NS2_Docking

Location Name Importance Difficulty Risk Video
- Central jump left high easy -
- Central jump right medium easy -
- Maintanance - Vent (Stability) high easy -
- Locker - Vent (Maintanance) low-medium medium time

NS2_Jambi

Location Name Importance Difficulty Risk Video
- Repair - Vent (Gravity) medium medium / hard (jumping back) high (time)

NS2_nexus

Location Name Importance Difficulty Risk Video
Platform Vent
Platform - Vent (Staging) medium medium time
Emerge Pit
Emerge (Pit) medium medium death
Transit Vent
Transit (Vent) low-medium easy death
Lockout Vent
Greenpath - Lockout low-medium medium death