Difference between revisions of "Template:Fire"

From Clogopedia, the Natural Selection 2 Wiki
Jump to: navigation, search
(adding notitle option (pipelining))
m (typo)
Line 6: Line 6:
 
<div style="text-align:left;">
 
<div style="text-align:left;">
 
* is a [[Status_Icon|Status effect]]
 
* is a [[Status_Icon|Status effect]]
* it '''not''' the damage type [[Damage Types#Special_Damage_Types|Fire]]
+
* it is '''not''' the damage type [[Damage Types#Special_Damage_Types|Fire]]
 
''' Effects of being (on) ''Fire'':'''  
 
''' Effects of being (on) ''Fire'':'''  
 
* [[Hive|Hives]] will not heal units.
 
* [[Hive|Hives]] will not heal units.
Line 20: Line 20:
 
* After the burning time limit of the weapon is reached.
 
* After the burning time limit of the weapon is reached.
  
'''Note:''' Currently only the [[Flamethrower]] sets structures ''On Fire''</div>
+
'''Note:''' Currently only the [[Flamethrower|Flame Thrower]] sets structures ''On Fire''</div>
 
|floatleft=true
 
|floatleft=true
 
}}
 
}}

Revision as of 11:54, 7 May 2019

Status: Fire
Fire

Effects of being (on) Fire:

  • Hives will not heal units.
  • Crags will not heal units.
  • Shifts will not regenerate the energy pool.
  • Shades will not cloak nearby units.
  • Whips will not attack.
Tip: This attribute would make it very useful for assaulting fortified positions, such as Hives and Tunnels.

Removal of On Fire

  • Heal Spray of the Gorge can instantly extinguish the Fire.
  • After the burning time limit of the weapon is reached.
Note: Currently only the Flame Thrower sets structures On Fire