Difference between revisions of "Patches/Build 294"

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(Initial version to create changelog)
 
m (Added changelog)
 
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__NOTOC__ __NOEDITSECTION__
 
__NOTOC__ __NOEDITSECTION__
 
{{#ifeq: {{SUBPAGENAME}} | Build {{#lst:Patches|currentbuild}} | {{Currentbuild}} | {{#ifexpr: {{#sub:{{SUBPAGENAME}}|6|3}} < {{#lst:Patches|currentbuild}} | {{Oldbuild}} | {{Futurebuild}} }} }}
 
{{#ifeq: {{SUBPAGENAME}} | Build {{#lst:Patches|currentbuild}} | {{Currentbuild}} | {{#ifexpr: {{#sub:{{SUBPAGENAME}}|6|3}} < {{#lst:Patches|currentbuild}} | {{Oldbuild}} | {{Futurebuild}} }} }}
'''Date:''' <section begin=date />BUILD_DATE<section end=date />
+
'''Date:''' <section begin=date />April 12, 2016<section end=date />
 
<br /><br />
 
<br /><br />
 
'''Highlights:'''
 
'''Highlights:'''
 
<section begin=highlights />
 
<section begin=highlights />
* PATCH_SUMMARY_HIGHLIGHTS
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* Changed medpacks from instant 50hp heal to instant 25hp heal and 25hp heal over time (HoT) over 1 second
* PATCH_SUMMARY_HIGHLIGHTS
+
* PATCH_SUMMARY_HIGHLIGHTS
+
 
<section end=highlights />
 
<section end=highlights />
 
<br />
 
<br />
[URL_TO_BLOGPOST '''Blog Post''']
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[http://unknownworlds.com/ns2/update-294-released-on-steam/ '''Blog Post''']
 
=== Tweaks/Improvements ===
 
=== Tweaks/Improvements ===
* TWEAKS
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* Kick reasons are now communicated to the client via the popup in the main menu
 +
* The “NS2” gamemode tag is now selected by default at the server browser instead of the “All” tab
 +
* Bots now directly join their team instead of waiting the Ready Room
 +
* Medpack:
 +
** Decreased direct heal from 50 health points to 25
 +
** Added a regeneration effect healing 25 health points per second:
 +
*** Each medpack adds 1 sec regeneration
 +
*** Multiple medpacks stack the regeneration time wise until the maximum health is reached
 +
*** The health value regeneration will reach is shown green health bar
 +
** Lowered the pickup cool down from 0.56 seconds to 0.45
  
 
=== Fixes ===
 
=== Fixes ===
* BUG_FIXES
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* Fixed that sometimes a commander bot joined a team in rookie only even though the team already has a human commander.
  
 
=== SDK ===
 
=== SDK ===
* SDK_ADDITIONS
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* Server can now indicate a kick reason when calling Server.DisconnectClient
 
+
=== Maps ===
+
==== ns2_mapname ====
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* MAP_TWEAKS
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==== ns2_othermapname ====
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* OTHER_MAP_TWEAKS
+
 
+
=== Tools ===
+
==== Editor ====
+
* EDITOR_ADDITIONS
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==== Viewer ====
+
* VIEWER_ADDITIONS
+
 
+
=== Known Issues ===
+
==== Editor ====
+
* KNOWN_EDITOR_ISSUES
+
  
 
{{BuildNav}}
 
{{BuildNav}}
 
[[Category:Patches]]
 
[[Category:Patches]]

Latest revision as of 14:27, 12 April 2016

Outdated.png This is an old build of NS2

It may not represent the current game.

Date: April 12, 2016

Highlights:

  • Changed medpacks from instant 50hp heal to instant 25hp heal and 25hp heal over time (HoT) over 1 second


Blog Post

Tweaks/Improvements

  • Kick reasons are now communicated to the client via the popup in the main menu
  • The “NS2” gamemode tag is now selected by default at the server browser instead of the “All” tab
  • Bots now directly join their team instead of waiting the Ready Room
  • Medpack:
    • Decreased direct heal from 50 health points to 25
    • Added a regeneration effect healing 25 health points per second:
      • Each medpack adds 1 sec regeneration
      • Multiple medpacks stack the regeneration time wise until the maximum health is reached
      • The health value regeneration will reach is shown green health bar
    • Lowered the pickup cool down from 0.56 seconds to 0.45

Fixes

  • Fixed that sometimes a commander bot joined a team in rookie only even though the team already has a human commander.

SDK

  • Server can now indicate a kick reason when calling Server.DisconnectClient