Difference between revisions of "Patches/Build 291"

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(Initial version to create changelog)
 
m (Added changelog)
 
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__NOTOC__ __NOEDITSECTION__
 
__NOTOC__ __NOEDITSECTION__
 
{{#ifeq: {{SUBPAGENAME}} | Build {{#lst:Patches|currentbuild}} | {{Currentbuild}} | {{#ifexpr: {{#sub:{{SUBPAGENAME}}|6|3}} < {{#lst:Patches|currentbuild}} | {{Oldbuild}} | {{Futurebuild}} }} }}
 
{{#ifeq: {{SUBPAGENAME}} | Build {{#lst:Patches|currentbuild}} | {{Currentbuild}} | {{#ifexpr: {{#sub:{{SUBPAGENAME}}|6|3}} < {{#lst:Patches|currentbuild}} | {{Oldbuild}} | {{Futurebuild}} }} }}
'''Date:''' <section begin=date />BUILD_DATE<section end=date />
+
'''Date:''' <section begin=date />March 17, 2016<section end=date />
 
<br /><br />
 
<br /><br />
 
'''Highlights:'''
 
'''Highlights:'''
 
<section begin=highlights />
 
<section begin=highlights />
* PATCH_SUMMARY_HIGHLIGHTS
+
* Brand new 'Hive Challenge' mode in training menu
* PATCH_SUMMARY_HIGHLIGHTS
+
* Many Editor fixes
* PATCH_SUMMARY_HIGHLIGHTS
+
* QoL map fixes
 
<section end=highlights />
 
<section end=highlights />
 
<br />
 
<br />
[URL_TO_BLOGPOST '''Blog Post''']
+
[http://unknownworlds.com/ns2/build-291-released/ '''Blog Post''']
 
=== Tweaks/Improvements ===
 
=== Tweaks/Improvements ===
* TWEAKS
+
*Added Hive Challenge mode! Access it from the Training menu
 +
**As Fade or Lerk, defend a lone hive against endless waves of marines
 +
*Removed mute option from tutorial, because our data tracking showed a regression in completion rates (experiment fail, revert!)
 +
*Lowered the default temporarily ban time of votekick to 2 minutes.
  
 
=== Fixes ===
 
=== Fixes ===
* BUG_FIXES
+
*Fixed issues where a race condition in the filesystem cache was causing issues when trying to join a server from the tutorial, or trying to switch between tutorial and training modes
 +
*The tutorial voiceover message background now scales correctly to the voice over text message.
 +
*Changed the way the round report for the hive stats system is generated to solve a bunch of issue.
 +
*Fixed a minor script error in the tutorial
  
 
=== SDK ===
 
=== SDK ===
* SDK_ADDITIONS
+
*Editor
 +
**Texture lock has been massively improved.  Textures shouldn't become misaligned anymore.
 +
**Flipping faces now preserves texture mapping.
 +
**The flip command now works correctly with props.
 +
**The skybox is no longer visible in the Top, Front, and Side views.
 +
*Builder utility is now limited to a single running instance at a time
  
 
=== Maps ===
 
=== Maps ===
==== ns2_mapname ====
+
==== ns2_biodome ====
* MAP_TWEAKS
+
*Fixed OcclusionGeometry sticking through world throughout the map
==== ns2_othermapname ====
+
*Increased LowLights distance in Analysis to remove a few pitch black areas
* OTHER_MAP_TWEAKS
+
==== ns2_docking ====
 
+
*Fixed OcclusionGeometry sticking through world throughout the map
=== Tools ===
+
==== ns2_mineshaft ====
==== Editor ====
+
*Fixed stuck spots with renegade CollisionGeometry in Operations
* EDITOR_ADDITIONS
+
==== ns2_tram ====
==== Viewer ====
+
*Fixed OcclusionGeometry sticking through world throughout the map
* VIEWER_ADDITIONS
+
 
+
=== Known Issues ===
+
==== Editor ====
+
* KNOWN_EDITOR_ISSUES
+
  
 
{{BuildNav}}
 
{{BuildNav}}
 
[[Category:Patches]]
 
[[Category:Patches]]

Latest revision as of 17:45, 17 March 2016

Outdated.png This is an old build of NS2

It may not represent the current game.

Date: March 17, 2016

Highlights:

  • Brand new 'Hive Challenge' mode in training menu
  • Many Editor fixes
  • QoL map fixes


Blog Post

Tweaks/Improvements

  • Added Hive Challenge mode! Access it from the Training menu
    • As Fade or Lerk, defend a lone hive against endless waves of marines
  • Removed mute option from tutorial, because our data tracking showed a regression in completion rates (experiment fail, revert!)
  • Lowered the default temporarily ban time of votekick to 2 minutes.

Fixes

  • Fixed issues where a race condition in the filesystem cache was causing issues when trying to join a server from the tutorial, or trying to switch between tutorial and training modes
  • The tutorial voiceover message background now scales correctly to the voice over text message.
  • Changed the way the round report for the hive stats system is generated to solve a bunch of issue.
  • Fixed a minor script error in the tutorial

SDK

  • Editor
    • Texture lock has been massively improved. Textures shouldn't become misaligned anymore.
    • Flipping faces now preserves texture mapping.
    • The flip command now works correctly with props.
    • The skybox is no longer visible in the Top, Front, and Side views.
  • Builder utility is now limited to a single running instance at a time

Maps

ns2_biodome

  • Fixed OcclusionGeometry sticking through world throughout the map
  • Increased LowLights distance in Analysis to remove a few pitch black areas

ns2_docking

  • Fixed OcclusionGeometry sticking through world throughout the map

ns2_mineshaft

  • Fixed stuck spots with renegade CollisionGeometry in Operations

ns2_tram

  • Fixed OcclusionGeometry sticking through world throughout the map