Patches

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This is a historical list of all NS2 patches. Date format: [month/day/year]

Current NS2 Build: 304

Release

Build Release Date Major Changes
299 02016-05-16May 16, 2016 New Alien abilities!, HMG for Marines, Tweaks to existing abilities, Bug fixes
298 02016-05-13May 13, 2016 Brand new server browser!, Cinematic on team concedes, Achievement for collecting all 15 collectibles, Gorge abilities overhaul, Several res changes, Fade movement tweaks
297 02016-05-04May 4, 2016 Shadow Fade Skin, Removal of Claw Exosuits, Additional Commander Abilities, Grenade tweaks, Enemy healthbars
296 02016-04-29Apr 29, 2016 Two brand new tutorials, New Alien Hive UI
295 02016-04-16Apr 16, 2016 Server browser and network code improvements
294 02016-04-12Apr 12, 2016 Changed medpacks from instant 50hp heal to instant 25hp heal and 25hp heal over time (HoT) over 1 second
293 02016-04-05Apr 5, 2016 Many QoL improvements to Exosuits
292 02016-03-29Mar 29, 2016 Sticky Shoe - 15 new collectible & tradable Steam inventory items that drop during gameplay, Fixed respawning at random view angles, All C-style code comments have been refactored to Lua-style
291 02016-03-17Mar 17, 2016 Brand new 'Hive Challenge' mode in training menu, Many Editor fixes, QoL map fixes
290 02016-03-10Mar 10, 2016 New tutorial voice-overs, QoL map fixes, Launchpad enhancements for modders
289 02016-03-03Mar 3, 2016 QoL map fixes, Revamped scoring system
288 02016-03-01Mar 1, 2016 Tutorial & Achievement fixes, Fix for last weapon switch when building with welder
287 02016-02-26Feb 26, 2016 Achievements & New player checklist
286 02016-02-23Feb 23, 2016 -
285 02016-02-11Feb 11, 2016 -
284 02016-02-02Feb 2, 2016 Hotfix for critical issue introduced in Patches/Build_283
283 02016-02-02Feb 2, 2016 SteamWorks update, new Extensions System, Memory leak fixes/memory optimisation & local voice bind removal.
282 02016-01-26Jan 26, 2016 'Bootcamp' update, several server and bots improvements for rookies
281 02016-01-22Jan 22, 2016 Tutorial and editor update
280 02016-01-08Jan 8, 2016 Modding tools update for Spark Editor.
279 02015-12-23Dec 23, 2015 'Aim to Please' update, several hitreg fixes and new hitreg debug tools.
278 02015-12-03Dec 3, 2015 Tutorial fixes, NAT failure protection & bug fixes. - Patch inadvertently introduced major hitreg issues and was rolled back to 277.
277 02015-10-29Oct 29, 2015 Halloween 2015 update
276 02015-10-15Oct 15, 2015 'Faster than a speeding bullet' update, load time improvements
275 02015-07-30Jul 30, 2015 New map Derelict and performance tweaks.
274 02015-01-31Jan 31, 2015 Hotfixes for 273 & Restore Onos damage type.
273 02014-12-19Dec 19, 2014 QoL improvements and Fixes.
272 02014-12-19Dec 19, 2014 Performance patch for Servers.
271 02014-11-21Nov 21, 2014 Small patch to prepare for future patch releases.
270 02014-11-01Nov 1, 2014 Reaper Update, Kharaa Reaper Skin Pack DLC, voting system improved (votes that can not pass are failed immediately), minor bug fixes.
269 02014-09-04Sep 4, 2014 Force Even Team now use the new Hive Skill rating, Minor bug fixes.
268 02014-08-23Aug 23, 2014 Major balance changes, Faster loading times for game and maps, All research now on Hive (and ungrouped), removed Fade Shadow Step and Vortex.
267 02014-08-05Aug 5, 2014 Better performance, more modding options, a new skill-tracking system, better matchmaking, more fonts supported, more languages supported.
266 02014-06-06Jun 6, 2014 First CDT release, weapon drop colors, arrows on phase gates.
265 02014-05-01May 1, 2014 Kodiak Update, armor customization, and much more.
264 02014-03-17Mar 17, 2014 Hotfix for Docking, Hallucination changes.
263 02014-02-14Feb 14, 2014 Dropship Update, Organized Play system and more!
262 02013-12-19Dec 19, 2013 Eclipse released, new main menu background with NS1 theme remix.
261 02013-12-03Dec 3, 2013 More Kharaa balance changes, less hitching in early game.
260 02013-11-20Nov 20, 2013 Kharaa balance changes, fixes by SamusDroid and Sewlek.
259 02013-10-30Oct 30, 2013 NS2 1 Year Anniversary! Shadow Gorge + toys, Lerk, and more!
258 02013-10-14Oct 14, 2013 Bugfixes and optimizations.
257 02013-09-20Sep 20, 2013 Hotfixes for Patches/Build_256.
256 02013-09-20Sep 20, 2013 Bugfixes, Improvements, and Optimizations.
255 02013-09-05Sep 5, 2013 Reinforcement Program content enabled, general fixes and some balance changes.
254 02013-08-30Aug 30, 2013 Hotfixes for Reinforced.
253 02013-08-29Aug 29, 2013 Reinforced expansion released.
252 02013-08-27Aug 27, 2013 Test patch for Reinforced, no changelog.
251 02013-07-24Jul 24, 2013 Cystem and Queuing Orders.
250 02013-06-26Jun 26, 2013 Sewlek's Balance Test Mod integrated.
240 02013-02-28Feb 28, 2013 Gorgeous Update. Gorge tunnels, babblers, railgun exosuits
237 02013-01-16Jan 16, 2013 Fixed occasional client-side crash on map load.
236 02013-01-16Jan 16, 2013 Massive post-holiday patch and missing notes catchup.
235 02012-12-20Dec 20, 2012 Hotfix for a large noclip hole in Tram.
234 02012-12-18Dec 18, 2012 Christmas readyrooms, fixed and performance improvements.
233 02012-12-10Dec 10, 2012 Balance changes and fixes.
232 02012-11-21Nov 21, 2012 Balance changes and fixes.
231 02012-11-20Nov 20, 2012 Hotfix, no changelog.
230 02012-11-19Nov 19, 2012 Balance changes, fixes and improvements.
229 02012-11-14Nov 14, 2012 Fixes and improvements.
228 02012-11-02Nov 2, 2012 Fixes and performance improvements.
227 02012-10-31Oct 31, 2012 Release!

Beta

Build Release Date Major Changes
226 02012-10-29Oct 29, 2012 Features and fixes
225 02012-10-27Oct 27, 2012 Features and fixes
224 02012-10-24Oct 24, 2012 Balance changes and improvements
223 02012-10-12Oct 12, 2012 Fixes
222 02012-10-11Oct 11, 2012 Balance changes and improvements
221 02012-09-28Sep 28, 2012 Balance changes and improvements
220 02012-09-19Sep 19, 2012 Balance changes and improvements
219 02012-09-12Sep 12, 2012 Balance changes and improvements
218 02012-09-06Sep 6, 2012 Balance changes and improvements
217 02012-08-28Aug 28, 2012 Titanium: Exosuit added, ns2_veil map added, and many balance changes
216 02012-08-09Aug 9, 2012 Armories use energy, balance changes
215 02012-07-25Jul 25, 2012 Balance changes
214 02012-07-12Jul 12, 2012 Hotfix
213 02012-07-12Jul 12, 2012 New alien upgrades: Feint‎ and Adrenaline. Balance changes, and optimizations.
212 02012-06-28Jun 28, 2012 New server admin system, MAC EMP blast added, and many balance changes
211 02012-06-28Jun 28, 2012 Renamed to Patches/Build_212 due to Steam issues
210 02012-06-15Jun 15, 2012 Added ns2_docking map, energy removed in favor of costing resources, Fade Vortex ability added
209 02012-05-30May 30, 2012 Added Shift and Spur, alien lifeform upgrades researched separately, lerk has bite, Bile Bomb moved back to Gorge
208 02012-05-07May 7, 2012 Balance changes for Gorge and Lerk, infestation grows on walls and ceilings, med/ammo packs cost energy
207 02012-05-02May 2, 2012 Added Nano-Construct ability, buffed researched marine armor values, balance changes
206 02012-04-25Apr 25, 2012 Drifters no longer build structures, alien wave spawning, Gorge buildings no longer cost resources, Clogs, Onos charge
205 02012-04-19Apr 19, 2012 All alien structures "mature" over time, tier 2 tech available at 1 hive, new commander abilities. Power Packs re-enabled, powering one structure at a time.
204 02012-04-11Apr 11, 2012 Added death effects and fire effects. Editor bug fixes.
203 02012-04-02Apr 2, 2012 Onos and Gorge balance changes
202 02012-03-30Mar 30, 2012 Many bug fixes and a few balance changes
201 02012-03-23Mar 23, 2012 New HUD, Fade available with one hive and Onos with two, reductions in marine upgrade costs
200 02012-03-15Mar 15, 2012 Bile Bomb moved to Lerk, Silence upgrade added, one upgrade per upgrade structure, and many fixes
199 02012-02-29Feb 29, 2012 New Skulk movement, Fade "shadow step", and balances changes
198 02012-02-24Feb 24, 2012 Added Welder, new waypoints, and building special effects
197 02012-02-17Feb 17, 2012 Hotfix for Power Nodes not resetting after round ends
196 02012-02-16Feb 16, 2012 Balance changes: Marines start with a free Infantry Portal, changed build time and sprint speeds. Other fixes
195 02012-02-08Feb 8, 2012 Onos balance changes, added Lerk "roost" ability, alien upgrades tied to number of hives, plus many fixes and tweaks.
194 02012-02-02Feb 2, 2012 Gorilla: Added Onos, Jetpacks, and Prototype Laboratory. Added ns2_mineshaft map. Many balance changes.
193 02012-01-20Jan 20, 2012 Fixed a crashing issue
192 02012-01-18Jan 18, 2012 Maintenance and balance changes, map cycling enabled
191 02012-01-12Jan 12, 2012 Hotfix for bugs, and balance changes for mines
190 02012-01-11Jan 11, 2012 Added new tech structures--Shell and Veil, Marines lay mines, whip bombard ability, performance improvements, and much more
189 02011-12-01Dec 1, 2011 Bug fixes, Gorge can only belly slide on infestation, whip grenade hit-back, balance changes
188 02011-11-23Nov 23, 2011 Random starting techpoints, new marine HUD, MAC mines, new atmospheric lighting, Power Node sockets, and much more.
187 02011-10-11Oct 11, 2011 Bug hotfixes, including aliens not being able to spawn and sentries not firing
186 02011-10-07Oct 7, 2011 Med/Ammo packs on ground have glowing icons, new infestation and flamethrower effects, many sound changes, several balance tweaks
185 02011-08-26Aug 26, 2011 Lerk "crop dusting" spores and new alt attack to replace sniper mode, Fade balance changes, Gorge self-heal nerf, and much more
184 02011-08-08Aug 8, 2011 Introduced the Shade with some abilities, Distress Beacon functional again, multi-thread support
183 02011-07-28Jul 28, 2011 Small patch addressing more bugs from build 182
182 02011-07-26Jul 26, 2011 Bug fixes from build 181- reduced spore damage, pathing fixes, exploit fixes, and more
181 02011-07-22Jul 22, 2011 Leap requires 2 hives, Sentry reloads, pathing improvements, balance changes
180 02011-07-08Jul 8, 2011 Added Cysts to the infestation model, new Lerk flight model, many balance changes
179 02011-06-15Jun 15, 2011 Major balance adjustments, added Gorge bile bomb researchable on the Whip, bug fixes
178 02011-06-07Jun 7, 2011 New Fade blink mechanic, Phase Gate, Robotics Factory, and ARC functional, resources for kills, bloom effect, and much more
177 02011-05-10May 10, 2011 Additional Tech Points are not required for upgraded Hive/Command Chair, lifeform purchase requirements, lighting changes
176 02011-05-03May 3, 2011 Expanded ns2_rockdown map, melee hit detection improvements, many bug fixes
175 02011-04-27Apr 27, 2011 Server performance fixes, Marines can repair Power Nodes
174 02011-04-26Apr 26, 2011 Alien armor upgrades now give extra armor, recycling percentage increased, many player-submitted lua fixes
173 02011-04-21Apr 21, 2011 Sound fixes, hydras health doubled and now predict target's position, sentry/hydra/whip/crag target optimizations
172 02011-04-15Apr 15, 2011 Bug fixes from previous patch, rooted whips don't open doors
171 02011-04-12Apr 12, 2011 New script binding code, doors open for MAC/Drifters/Whips, and other small fixes
170 02011-03-19Mar 19, 2011 Skulk changes, MACs no longer clip inside each other
169 02011-03-17Mar 17, 2011 Sound fix and other small changes
168 02011-03-16Mar 16, 2011 "Sticky" Skulk wall walk, Skulk view tilt while on walls, small bug fixes
167 02011-03-09Mar 9, 2011 Sound fixes
166 02011-03-01Mar 1, 2011 Various small bug fixes
165 02011-02-22Feb 22, 2011 Another unsuccessful attempt to fix the sound bug, with other minor successful bug fixes
164 02011-02-18Feb 18, 2011 An unsuccessful attempt to fix a bug where most sounds could not be heard after a period of time
163 02011-02-17Feb 17, 2011 Dynamic Infestation prototype, Alien vision, Whip uproot, and Power pack implementation
162 02011-01-24Jan 24, 2011 Performance increase, bug fixes
161 02011-01-11Jan 11, 2011 Weapon dropping, parasite indicator, flashless Marine commander UI, game joining through steam, bug fixes
160 02010-12-21Dec 21, 2010 Bug fixes. Fade armor reduced
159 02010-12-10Dec 10, 2010 Sound additions, Drifters auto-heal
158 02010-12-03Dec 3, 2010 Minor bug fixes (black-out bug, hydra performance)
157 02010-12-02Dec 2, 2010 Major balance adjustments
156 02010-11-22Nov 22, 2010 Network and server fixes
155 02010-11-19Nov 19, 2010 Initial Beta release--Fade and Whip added

Alpha

Build Release Date Major Changes
154 02010-11-16Nov 16, 2010 Switched to Havok Physics, and noticeable frame rate improvements
153 02010-11-03Nov 3, 2010 Fixed some networking issues, scripts, and other performance issues
152 02010-10-27Oct 27, 2010 Fixed some hit registration problems, added several alien structures, added marine power grid, and much more
151 02010-08-13Aug 13, 2010 Improved hit detection, marines can build, Skulk parasite, and many other gameplay changes
150 02010-07-29Jul 29, 2010 Several server connection fixes and minor game changes
149 02010-07-26Jul 26, 2010 Initial Alpha release