Difference between revisions of "Patches"

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This is a historical list of all NS2 patches. <span style="color:gray">Date format: [month/day/year]</span>
 
This is a historical list of all NS2 patches. <span style="color:gray">Date format: [month/day/year]</span>
 
<br /><br /><!-- THE NUMBER IN THE CURRENTBUILD TAGS BELOW IS IN SEVERAL TEMPLATES ACROSS THE WIKI, ONLY CHANGE IT TO THE CORRECT BUILD NUMBER! -->
 
<br /><br /><!-- THE NUMBER IN THE CURRENTBUILD TAGS BELOW IS IN SEVERAL TEMPLATES ACROSS THE WIKI, ONLY CHANGE IT TO THE CORRECT BUILD NUMBER! -->
<span style="font-size:20px;>Current NS2 Build: '''<section begin=currentbuild />288<section end=currentbuild />'''</span>
+
<span style="font-size:20px;>Current NS2 Build: '''<section begin=currentbuild />329<section end=currentbuild />'''</span>
 
+
 
==Release==
 
==Release==
 
{| class="ns2table sortable collapsible" style="width:100%"
 
{| class="ns2table sortable collapsible" style="width:100%"
Line 9: Line 8:
 
!class="unsortable"|Major Changes
 
!class="unsortable"|Major Changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_227|227]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-31|abbr=on}}|| Release!
+
|style="text-align:center"|[[Patches/Build_329|329]]|| style="text-align:right;padding-right:2em"|{{dts|2019-9-19|abbr=on}}|| New map, new menu, balance changes, Linux support dropped and DirectX 11 integration.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_228|228]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-2|abbr=on}}|| Fixes and performance improvements.
+
|style="text-align:center"|[[Patches/Build_328|328]]|| style="text-align:right;padding-right:2em"|{{dts|2019-6-20|abbr=on}}|| Focuses on optimizations and improves screen resolutions.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_229|229]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-14|abbr=on}}|| Fixes and improvements.
+
|style="text-align:center"|[[Patches/Build_327|327]]|| style="text-align:right;padding-right:2em"|{{dts|2019-4-23|abbr=on}}|| New map, changes to existing maps, new skins, new models, new sounds and new gameplay and balance changes.  
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_230|230]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-19|abbr=on}}|| Balance changes, fixes and improvements.
+
|style="text-align:center"|[[Patches/Build_326|326]]|| style="text-align:right;padding-right:2em"|{{dts|2018-12-21|abbr=on}}|| Changes to Quickplay, Spectate Updates and new Cosmetics to the Catalyst Pack
 
|-
 
|-
|style="text-align:center"|231|| style="text-align:right;padding-right:2em"|{{dts|2012-11-20|abbr=on}}|| Hotfix, no changelog.
+
|style="text-align:center"|[[Patches/Build_325|325]]|| style="text-align:right;padding-right:2em"|{{dts|2018-10-29|abbr=on}}|| Anniversary Update, Machine Gun tweaks, Stabilizing LuaJIT, Overhaul of audio cues
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_232|232]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-21|abbr=on}}|| Balance changes and fixes.
+
|style="text-align:center"|[[Patches/Build_324|324]]|| style="text-align:right;padding-right:2em"|{{dts|2018-9-5|abbr=on}}|| The '''Catalyst''' Update
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_233|233]]|| style="text-align:right;padding-right:2em"|{{dts|2012-12-10|abbr=on}}|| Balance changes and fixes.
+
|style="text-align:center"|[[Patches/Build_323|323]]|| style="text-align:right;padding-right:2em"|{{dts|2018-6-15|abbr=on}}|| Shadow Onos, Forge Shotgun & Flamethrower, Player Skill Tier Icons
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_234|234]]|| style="text-align:right;padding-right:2em"|{{dts|2012-12-18|abbr=on}}|| Christmas readyrooms, fixed and performance improvements.
+
|style="text-align:center"|[[Patches/Build_322|322]]|| style="text-align:right;padding-right:2em"|{{dts|2018-4-5|abbr=on}}|| Many maintenance fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_235|235]]|| style="text-align:right;padding-right:2em"|{{dts|2012-12-20|abbr=on}}|| Hotfix for a large noclip hole in Tram.
+
|style="text-align:center"|[[Patches/Build_321|321]]|| style="text-align:right;padding-right:2em"|{{dts|2018-2-14|abbr=on}}|| Onos Stampede, Babbler 'Mines' & Improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_236|236]]|| style="text-align:right;padding-right:2em"|{{dts|2013-01-16|abbr=on}}|| Massive post-holiday patch and missing notes catchup.
+
|style="text-align:center"|[[Patches/Build_320|320]]|| style="text-align:right;padding-right:2em"|{{dts|2017-12-23|abbr=on}}|| Additional Balance changes to Flamethrower, Many map and community fixes.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_237|237]]|| style="text-align:right;padding-right:2em"|{{dts|2013-01-16|abbr=on}}|| Fixed occasional client-side crash on map load.
+
|style="text-align:center"|[[Patches/Build_319|319]]|| style="text-align:right;padding-right:2em"|{{dts|2017-10-27|abbr=on}}|| '''5th anniversary of NS2!''', Balance changes to Flamethrower, Contamination and Biomass, Many map fixes to Summit and Derelict, Official end of 32bit support
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_250|250]]|| style="text-align:right;padding-right:2em"|{{dts|2013-06-26|abbr=on}}|| Sewlek's Balance Test Mod integrated.
+
|style="text-align:center"|[[Patches/Build_318|318]]|| style="text-align:right;padding-right:2em"|{{dts|2017-10-06|abbr=on}}|| '''Migrated to 64-bit Architecture''', Reworked job & thread scheduling - now able to utilise all CPU cores, New Auto Crash Collector, New -autorestart command line parameter for Dedicated Servers
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_251|251]]|| style="text-align:right;padding-right:2em"|{{dts|2013-07-24|abbr=on}}|| Cystem and Queuing Orders.
+
|style="text-align:center"|[[Patches/Build_317|317]]|| style="text-align:right;padding-right:2em"|{{dts|2017-08-24|abbr=on}}|| '''New Skulk Challenge Mode!''', '''Improvements to MACs, Whips and Onos Stomp!''', Dedicated Spectator Slots
 
|-
 
|-
|style="text-align:center"|252|| style="text-align:right;padding-right:2em"|{{dts|2013-08-27|abbr=on}}|| Test patch for Reinforced, no changelog.
+
|style="text-align:center"|[[Patches/Build_316|316]]|| style="text-align:right;padding-right:2em"|{{dts|2017-06-16|abbr=on}}|| '''Redesigned Boneshield''', '''Gorge Bellyslide improvements''', Lots of polish, and pesky bugs squashed
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_253|253]]|| style="text-align:right;padding-right:2em"|{{dts|2013-08-29|abbr=on}}|| Reinforced expansion released.
+
|style="text-align:center"|[[Patches/Build_315|315]]|| style="text-align:right;padding-right:2em"|{{dts|2017-05-26|abbr=on}}|| '''New 'Play Now' Menu!''', '''New In-game help screen!''', Improved Commander Bots
 
|-
 
|-
|style="text-align:center"|254|| style="text-align:right;padding-right:2em"|{{dts|2013-08-30|abbr=on}}|| Hotfixes for Reinforced.
+
|style="text-align:center"|[[Patches/Build_314|314]]|| style="text-align:right;padding-right:2em"|{{dts|2017-03-08|abbr=on}}|| '''"All" tab reintroduced to Server Browser''', Rewrote Clog code, Added option to add Bots to a listen server (performance will be affected - use at own risk!)
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_255|255]]|| style="text-align:right;padding-right:2em"|{{dts|2013-09-05|abbr=on}}|| Reinforcement Program content enabled, general fixes and some balance changes.
+
|style="text-align:center"|[[Patches/Build_313|313]]|| style="text-align:right;padding-right:2em"|{{dts|2017-01-27|abbr=on}}|| '''Brand new Alien Commander Tutorial!''', Fixes for historical Whip bugs, various gameplay tweaks
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_256|256]]|| style="text-align:right;padding-right:2em"|{{dts|2013-09-20|abbr=on}}|| Bugfixes, Improvements, and Optimizations.
+
|style="text-align:center"|[[Patches/Build_312|312]]|| style="text-align:right;padding-right:2em"|{{dts|2016-11-18|abbr=on}}|| New in-game badge customisation menu, Hive 1.0 retired
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_257|257]]|| style="text-align:right;padding-right:2em"|{{dts|2013-09-20|abbr=on}}|| Hotfixes for Patches/Build_256.
+
|style="text-align:center"|[[Patches/Build_311|311]]|| style="text-align:right;padding-right:2em"|{{dts|2016-10-27|abbr=on}}|| '''4th anniversary of NS2's release!''', '''New gamemode - The Infested'''
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_258|258]]|| style="text-align:right;padding-right:2em"|{{dts|2013-10-14|abbr=on}}|| Bugfixes and optimizations.
+
|style="text-align:center"|[[Patches/Build_310|310]]|| style="text-align:right;padding-right:2em"|{{dts|2016-10-11|abbr=on}}|| '''New first-person animations for Rifle, Pistol and Axe''', '''Hive 2.0'''
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_259|259]]|| style="text-align:right;padding-right:2em"|{{dts|2013-10-30|abbr=on}}|| NS2 1 Year Anniversary! Shadow Gorge + toys, Lerk, and more!
+
|style="text-align:center"|[[Patches/Build_309|309]]|| style="text-align:right;padding-right:2em"|{{dts|2016-09-23|abbr=on}}|| '''Brand new Marine Commander Tutorial!''', Minor balance tweaks to Skulks MG and Railgun Exos
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_260|260]]|| style="text-align:right;padding-right:2em"|{{dts|2013-11-20|abbr=on}}|| Kharaa balance changes, fixes by SamusDroid and Sewlek.
+
|style="text-align:center"|[[Patches/Build_308|308]]|| style="text-align:right;padding-right:2em"|{{dts|2016-09-16|abbr=on}}|| '''Upgraded LuaJIT to Version 2.1'''
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_261|261]]|| style="text-align:right;padding-right:2em"|{{dts|2013-12-03|abbr=on}}|| More Kharaa balance changes, less hitching in early game.
+
|style="text-align:center"|[[Patches/Build_307|307]]|| style="text-align:right;padding-right:2em"|{{dts|2016-08-12|abbr=on}}|| New version of ns2_summit with balance changes, Several adjustments to the Skulk
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_262|262]]|| style="text-align:right;padding-right:2em"|{{dts|2013-12-19|abbr=on}}|| Eclipse released, new main menu background with NS1 theme remix.
+
|style="text-align:center"|[[Patches/Build_306|306]]|| style="text-align:right;padding-right:2em"|{{dts|2016-07-29|abbr=on}}|| '''Windows binaries are now digitally signed''', Skulk & Fade melee cones expanded
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_263|263]]|| style="text-align:right;padding-right:2em"|{{dts|2014-02-14|abbr=on}}|| Dropship Update, Organized Play system and more!
+
|style="text-align:center"|[[Patches/Build_305|305]]|| style="text-align:right;padding-right:2em"|{{dts|2016-07-15|abbr=on}}|| New Friends tab in server browser, Filler bots to add seeding
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_264|264]]|| style="text-align:right;padding-right:2em"|{{dts|2014-03-17|abbr=on}}|| Hotfix for Docking, Hallucination changes.
+
|style="text-align:center"|[[Patches/Build_304|304]]|| style="text-align:right;padding-right:2em"|{{dts|2016-07-01|abbr=on}}|| Improvements to Minigun Exosuits, Sandbox overhaul
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_265|265]]|| style="text-align:right;padding-right:2em"|{{dts|2014-05-01|abbr=on}}|| Kodiak Update, armor customization, and much more.
+
|style="text-align:center"|[[Patches/Build_303|303]]|| style="text-align:right;padding-right:2em"|{{dts|2016-06-22|abbr=on}}|| '''New post-game rating system!''', Many bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_266|266]]|| style="text-align:right;padding-right:2em"|{{dts|2014-06-06|abbr=on}}|| First CDT release, weapon drop colors, arrows on phase gates.
+
|style="text-align:center"|[[Patches/Build_302|302]]|| style="text-align:right;padding-right:2em"|{{dts|2016-06-10|abbr=on}}|| '''New pre-game warmup mode!''', Tweaks to Spores, Improvements to commander bot AI
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_267|267]]|| style="text-align:right;padding-right:2em"|{{dts|2014-08-05|abbr=on}}|| Better performance, more modding options, a new skill-tracking system, better matchmaking, more fonts supported, more languages supported.
+
|style="text-align:center"|[[Patches/Build_301|301]]|| style="text-align:right;padding-right:2em"|{{dts|2016-06-03|abbr=on}}|| '''New official map: Caged''', 'Abyss' skin for Skulks, Ranged Spores for Lerks (à la NS1), 'Cystem' overhaul
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_268|268]]|| style="text-align:right;padding-right:2em"|{{dts|2014-08-23|abbr=on}}|| Major balance changes, Faster loading times for game and maps, All research now on Hive (and ungrouped), removed Fade Shadow Step and Vortex.
+
|style="text-align:center"|[[Patches/Build_300|300]]|| style="text-align:right;padding-right:2em"|{{dts|2016-05-27|abbr=on}}|| New in-game changelog, Skull 'N' Crossfire Rifle skin, New 'Focus' ability for Aliens
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_269|269]]|| style="text-align:right;padding-right:2em"|{{dts|2014-09-04|abbr=on}}|| Force Even Team now use the new Hive Skill rating, Minor bug fixes.
+
|style="text-align:center"|[[Patches/Build_299|299]]|| style="text-align:right;padding-right:2em"|{{dts|2016-05-16|abbr=on}}|| '''New Alien abilities!''', HMG for Marines, Tweaks to existing abilities, Bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_270|270]]|| style="text-align:right;padding-right:2em"|{{dts|2014-11-01|abbr=on}}|| Reaper Update, Kharaa Reaper Skin Pack DLC, voting system improved (votes that can not pass are failed immediately), minor bug fixes.
+
|style="text-align:center"|[[Patches/Build_298|298]]|| style="text-align:right;padding-right:2em"|{{dts|2016-05-13|abbr=on}}|| '''Brand new server browser!''', Cinematic on team concedes, Achievement for collecting all 15 collectibles, Gorge abilities overhaul, Several res changes, Fade movement tweaks
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_271|271]]|| style="text-align:right;padding-right:2em"|{{dts|2014-11-21|abbr=on}}|| Small patch to prepare for future patch releases.
+
|style="text-align:center"|[[Patches/Build_297|297]]|| style="text-align:right;padding-right:2em"|{{dts|2016-05-04|abbr=on}}|| '''Shadow Fade''' Skin, Removal of Claw Exosuits, Additional Commander Abilities, Grenade tweaks, Enemy healthbars
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_272|272]]|| style="text-align:right;padding-right:2em"|{{dts|2014-12-19|abbr=on}}|| Performance patch for Servers.
+
|style="text-align:center"|[[Patches/Build_296|296]]|| style="text-align:right;padding-right:2em"|{{dts|2016-04-29|abbr=on}}|| Two brand new tutorials, New Alien Hive UI
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_273|273]]|| style="text-align:right;padding-right:2em"|{{dts|2014-12-19|abbr=on}}|| QoL improvements and Fixes.
+
|style="text-align:center"|[[Patches/Build_295|295]]|| style="text-align:right;padding-right:2em"|{{dts|2016-04-16|abbr=on}}|| Server browser and network code improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_274|274]]|| style="text-align:right;padding-right:2em"|{{dts|2015-01-31|abbr=on}}|| Hotfixes for 273 & Restore Onos damage type.
+
|style="text-align:center"|[[Patches/Build_294|294]]|| style="text-align:right;padding-right:2em"|{{dts|2016-04-12|abbr=on}}|| Changed medpacks from instant 50hp heal to instant 25hp heal and 25hp heal over time (HoT) over 1 second
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_275|275]]|| style="text-align:right;padding-right:2em"|{{dts|2015-07-30|abbr=on}}|| New map Derelict and performance tweaks.
+
|style="text-align:center"|[[Patches/Build_293|293]]|| style="text-align:right;padding-right:2em"|{{dts|2016-04-05|abbr=on}}|| Many QoL improvements to Exosuits
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_276|276]]|| style="text-align:right;padding-right:2em"|{{dts|2015-10-15|abbr=on}}|| 'Faster than a speeding bullet' update, load time improvements
+
|style="text-align:center"|[[Patches/Build_292|292]]|| style="text-align:right;padding-right:2em"|{{dts|2016-03-29|abbr=on}}|| '''Sticky Shoe''' - 15 new collectible & tradable Steam inventory items that drop during gameplay, Fixed respawning at random view angles, All C-style code comments have been refactored to Lua-style
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_277|277]]|| style="text-align:right;padding-right:2em"|{{dts|2015-10-29|abbr=on}}|| Halloween 2015 update
+
|style="text-align:center"|[[Patches/Build_291|291]]|| style="text-align:right;padding-right:2em"|{{dts|2016-03-17|abbr=on}}|| Brand new 'Hive Challenge' mode in training menu, Many Editor fixes, QoL map fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_278|278]]|| style="text-align:right;padding-right:2em"|{{dts|2015-12-03|abbr=on}}|| Tutorial fixes, NAT failure protection & bug fixes. - ''Patch inadvertently introduced major hitreg issues and was rolled back to 277.''
+
|style="text-align:center"|[[Patches/Build_290|290]]|| style="text-align:right;padding-right:2em"|{{dts|2016-03-10|abbr=on}}|| New tutorial voice-overs, QoL map fixes, Launchpad enhancements for modders
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_279|279]]|| style="text-align:right;padding-right:2em"|{{dts|2015-12-23|abbr=on}}|| 'Aim to Please' update, several hitreg fixes and new hitreg debug tools.
+
|style="text-align:center"|[[Patches/Build_289|289]]|| style="text-align:right;padding-right:2em"|{{dts|2016-03-03|abbr=on}}|| QoL map fixes, Revamped scoring system
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_280|280]]|| style="text-align:right;padding-right:2em"|{{dts|2016-01-08|abbr=on}}|| Modding tools update for Spark Editor.
+
|style="text-align:center"|[[Patches/Build_288|288]]|| style="text-align:right;padding-right:2em"|{{dts|2016-03-01|abbr=on}}|| Tutorial & Achievement fixes, Fix for last weapon switch when building with welder
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_281|281]]|| style="text-align:right;padding-right:2em"|{{dts|2016-01-22|abbr=on}}|| Tutorial and editor update
+
|style="text-align:center"|[[Patches/Build_287|287]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-26|abbr=on}}|| Achievements & New player checklist
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_282|282]]|| style="text-align:right;padding-right:2em"|{{dts|2016-01-26|abbr=on}}|| 'Bootcamp' update, several server and bots improvements for rookies
+
|style="text-align:center"|[[Patches/Build_286|286]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-23|abbr=on}}|| -
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_283|283]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-02|abbr=on}}|| SteamWorks update, new Extensions System, Memory leak fixes/memory optimisation & local voice bind removal.
+
|style="text-align:center"|[[Patches/Build_285|285]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-11|abbr=on}}|| -
 
|-
 
|-
 
|style="text-align:center"|[[Patches/Build_284|284]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-02|abbr=on}}|| Hotfix for critical issue introduced in Patches/Build_283
 
|style="text-align:center"|[[Patches/Build_284|284]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-02|abbr=on}}|| Hotfix for critical issue introduced in Patches/Build_283
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_285|285]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-11|abbr=on}}|| -
+
|style="text-align:center"|[[Patches/Build_283|283]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-02|abbr=on}}|| SteamWorks update, new Extensions System, Memory leak fixes/memory optimisation & local voice bind removal.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_286|286]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-23|abbr=on}}|| -
+
|style="text-align:center"|[[Patches/Build_282|282]]|| style="text-align:right;padding-right:2em"|{{dts|2016-01-26|abbr=on}}|| 'Bootcamp' update, several server and bots improvements for rookies
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_287|287]]|| style="text-align:right;padding-right:2em"|{{dts|2016-02-26|abbr=on}}|| Achievements & New player checklist
+
|style="text-align:center"|[[Patches/Build_281|281]]|| style="text-align:right;padding-right:2em"|{{dts|2016-01-22|abbr=on}}|| Tutorial and editor update
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_288|288]]|| style="text-align:right;padding-right:2em"|{{dts|2016-03-01|abbr=on}}|| Tutorial & Achievement fixes, Fix for last weapon switch when building with welder
+
|style="text-align:center"|[[Patches/Build_280|280]]|| style="text-align:right;padding-right:2em"|{{dts|2016-01-08|abbr=on}}|| Modding tools update for Spark Editor.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_279|279]]|| style="text-align:right;padding-right:2em"|{{dts|2015-12-23|abbr=on}}|| 'Aim to Please' update, several hitreg fixes and new hitreg debug tools.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_278|278]]|| style="text-align:right;padding-right:2em"|{{dts|2015-12-03|abbr=on}}|| Tutorial fixes, NAT failure protection & bug fixes. - ''Patch inadvertently introduced major hitreg issues and was rolled back to 277.''
 +
|-
 +
|style="text-align:center"|[[Patches/Build_277|277]]|| style="text-align:right;padding-right:2em"|{{dts|2015-10-29|abbr=on}}|| Halloween 2015 update
 +
|-
 +
|style="text-align:center"|[[Patches/Build_276|276]]|| style="text-align:right;padding-right:2em"|{{dts|2015-10-15|abbr=on}}|| 'Faster than a speeding bullet' update, load time improvements
 +
|-
 +
|style="text-align:center"|[[Patches/Build_275|275]]|| style="text-align:right;padding-right:2em"|{{dts|2015-07-30|abbr=on}}|| New map Derelict and performance tweaks.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_274|274]]|| style="text-align:right;padding-right:2em"|{{dts|2015-01-31|abbr=on}}|| Hotfixes for 273 & Restore Onos damage type.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_273|273]]|| style="text-align:right;padding-right:2em"|{{dts|2014-12-19|abbr=on}}|| QoL improvements and Fixes.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_272|272]]|| style="text-align:right;padding-right:2em"|{{dts|2014-12-19|abbr=on}}|| Performance patch for Servers.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_271|271]]|| style="text-align:right;padding-right:2em"|{{dts|2014-11-21|abbr=on}}|| Small patch to prepare for future patch releases.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_270|270]]|| style="text-align:right;padding-right:2em"|{{dts|2014-11-01|abbr=on}}|| Reaper Update, Kharaa Reaper Skin Pack DLC, voting system improved (votes that can not pass are failed immediately), minor bug fixes.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_269|269]]|| style="text-align:right;padding-right:2em"|{{dts|2014-09-04|abbr=on}}|| Force Even Team now use the new Hive Skill rating, Minor bug fixes.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_268|268]]|| style="text-align:right;padding-right:2em"|{{dts|2014-08-23|abbr=on}}|| Major balance changes, Faster loading times for game and maps, All research now on Hive (and ungrouped), removed Fade Shadow Step and Vortex.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_267|267]]|| style="text-align:right;padding-right:2em"|{{dts|2014-08-05|abbr=on}}|| Better performance, more modding options, a new skill-tracking system, better matchmaking, more fonts supported, more languages supported.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_266|266]]|| style="text-align:right;padding-right:2em"|{{dts|2014-06-06|abbr=on}}|| First CDT release, weapon drop colors, arrows on phase gates.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_265|265]]|| style="text-align:right;padding-right:2em"|{{dts|2014-05-01|abbr=on}}|| Kodiak Update, armor customization, and much more.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_264|264]]|| style="text-align:right;padding-right:2em"|{{dts|2014-03-17|abbr=on}}|| Hotfix for Docking, Hallucination changes.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_263|263]]|| style="text-align:right;padding-right:2em"|{{dts|2014-02-14|abbr=on}}|| Dropship Update, Organized Play system and more!
 +
|-
 +
|style="text-align:center"|[[Patches/Build_262|262]]|| style="text-align:right;padding-right:2em"|{{dts|2013-12-19|abbr=on}}|| Eclipse released, new main menu background with NS1 theme remix.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_261|261]]|| style="text-align:right;padding-right:2em"|{{dts|2013-12-03|abbr=on}}|| More Kharaa balance changes, less hitching in early game.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_260|260]]|| style="text-align:right;padding-right:2em"|{{dts|2013-11-20|abbr=on}}|| Kharaa balance changes, fixes by SamusDroid and Sewlek.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_259|259]]|| style="text-align:right;padding-right:2em"|{{dts|2013-10-30|abbr=on}}|| NS2 1 Year Anniversary! Shadow Gorge + toys, Lerk, and more!
 +
|-
 +
|style="text-align:center"|[[Patches/Build_258|258]]|| style="text-align:right;padding-right:2em"|{{dts|2013-10-14|abbr=on}}|| Bugfixes and optimizations.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_257|257]]|| style="text-align:right;padding-right:2em"|{{dts|2013-09-20|abbr=on}}|| Hotfixes for Patches/Build_256.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_256|256]]|| style="text-align:right;padding-right:2em"|{{dts|2013-09-20|abbr=on}}|| Bugfixes, Improvements, and Optimizations.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_255|255]]|| style="text-align:right;padding-right:2em"|{{dts|2013-09-05|abbr=on}}|| Reinforcement Program content enabled, general fixes and some balance changes.
 +
|-
 +
|style="text-align:center"|254|| style="text-align:right;padding-right:2em"|{{dts|2013-08-30|abbr=on}}|| Hotfixes for Reinforced.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_253|253]]|| style="text-align:right;padding-right:2em"|{{dts|2013-08-29|abbr=on}}|| Reinforced expansion released.
 +
|-
 +
|style="text-align:center"|252|| style="text-align:right;padding-right:2em"|{{dts|2013-08-27|abbr=on}}|| Test patch for Reinforced, no changelog.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_251|251]]|| style="text-align:right;padding-right:2em"|{{dts|2013-07-24|abbr=on}}|| Cystem and Queuing Orders.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_250|250]]|| style="text-align:right;padding-right:2em"|{{dts|2013-06-26|abbr=on}}|| Sewlek's Balance Test Mod integrated.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_240|240]]|| style="text-align:right;padding-right:2em"|{{dts|2013-02-28|abbr=on}}|| Gorgeous Update. Gorge tunnels, babblers, railgun exosuits
 +
|-
 +
|style="text-align:center"|[[Patches/Build_237|237]]|| style="text-align:right;padding-right:2em"|{{dts|2013-01-16|abbr=on}}|| Fixed occasional client-side crash on map load.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_236|236]]|| style="text-align:right;padding-right:2em"|{{dts|2013-01-16|abbr=on}}|| Massive post-holiday patch and missing notes catchup.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_235|235]]|| style="text-align:right;padding-right:2em"|{{dts|2012-12-20|abbr=on}}|| Hotfix for a large noclip hole in Tram.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_234|234]]|| style="text-align:right;padding-right:2em"|{{dts|2012-12-18|abbr=on}}|| Christmas readyrooms, fixed and performance improvements.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_233|233]]|| style="text-align:right;padding-right:2em"|{{dts|2012-12-10|abbr=on}}|| Balance changes and fixes.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_232|232]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-21|abbr=on}}|| Balance changes and fixes.
 +
|-
 +
|style="text-align:center"|231|| style="text-align:right;padding-right:2em"|{{dts|2012-11-20|abbr=on}}|| Hotfix, no changelog.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_230|230]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-19|abbr=on}}|| Balance changes, fixes and improvements.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_229|229]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-14|abbr=on}}|| Fixes and improvements.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_228|228]]|| style="text-align:right;padding-right:2em"|{{dts|2012-11-2|abbr=on}}|| Fixes and performance improvements.
 +
|-
 +
|style="text-align:center"|[[Patches/Build_227|227]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-31|abbr=on}}|| Release!
 
|-
 
|-
 
|}
 
|}
Line 117: Line 200:
 
!class="unsortable"|Major Changes
 
!class="unsortable"|Major Changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_155|155]]|| style="text-align:right;padding-right:2em"|{{dts|2010-11-19|abbr=on}}||Initial Beta release--[[Fade]] and [[Whip]] added
+
|style="text-align:center"|[[Patches/Build_226|226]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-29|abbr=on}}|| Features and fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_156|156]]|| style="text-align:right;padding-right:2em"|{{dts|2010-11-22|abbr=on}}||Network and server fixes
+
|style="text-align:center"|[[Patches/Build_225|225]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-27|abbr=on}}|| Features and fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_157|157]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-02|abbr=on}}||Major balance adjustments
+
|style="text-align:center"|[[Patches/Build_224|224]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-24|abbr=on}}|| Balance changes and improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_158|158]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-03|abbr=on}}||Minor bug fixes (black-out bug, [[hydra]] performance)
+
|style="text-align:center"|[[Patches/Build_223|223]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-12|abbr=on}}|| Fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_159|159]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-10|abbr=on}}||Sound additions, [[Drifter]]s auto-heal
+
|style="text-align:center"|[[Patches/Build_222|222]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-11|abbr=on}}|| Balance changes and improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_160|160]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-21|abbr=on}}||Bug fixes.  [[Fade]] armor reduced
+
|style="text-align:center"|[[Patches/Build_221|221]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-28|abbr=on}}|| Balance changes and improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_161|161]]|| style="text-align:right;padding-right:2em"|{{dts|2011-1-11|abbr=on}}||Weapon dropping, parasite indicator, flashless Marine commander UI, game joining through steam, bug fixes
+
|style="text-align:center"|[[Patches/Build_220|220]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-19|abbr=on}}|| Balance changes and improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_162|162]]|| style="text-align:right;padding-right:2em"|{{dts|2011-1-24|abbr=on}}||Performance increase, bug fixes
+
|style="text-align:center"|[[Patches/Build_219|219]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-12|abbr=on}}|| Balance changes and improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_163|163]]|| style="text-align:right;padding-right:2em"|{{dts|2011-2-17|abbr=on}}||[[Dynamic Infestation]] prototype, [[Alien vision]], [[Whip]] uproot, and [[Power pack]] implementation
+
|style="text-align:center"|[[Patches/Build_218|218]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-6|abbr=on}}|| Balance changes and improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_164|164]]|| style="text-align:right;padding-right:2em"|{{dts|2011-2-18|abbr=on}}||An unsuccessful attempt to fix a bug where most sounds could not be heard after a period of time
+
|style="text-align:center"|[[Patches/Build_217|217]]|| style="text-align:right;padding-right:2em"|{{dts|2012-8-28|abbr=on}}|| '''Titanium''': [[Exosuit]] added, [[ns2_veil]] map added, and many balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_165|165]]|| style="text-align:right;padding-right:2em"|{{dts|2011-2-22|abbr=on}}||Another unsuccessful attempt to fix the sound bug, with other minor successful bug fixes
+
|style="text-align:center"|[[Patches/Build_216|216]]|| style="text-align:right;padding-right:2em"|{{dts|2012-8-09|abbr=on}}|| [[Armory|Armories]] use energy, balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_166|166]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-01|abbr=on}}||Various small bug fixes
+
|style="text-align:center"|[[Patches/Build_215|215]]|| style="text-align:right;padding-right:2em"|{{dts|2012-7-25|abbr=on}}||Balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_167|167]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-09|abbr=on}}||Sound fixes
+
|style="text-align:center"|[[Patches/Build_214|214]]|| style="text-align:right;padding-right:2em"|{{dts|2012-7-12|abbr=on}}||Hotfix
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_168|168]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-16|abbr=on}}||"Sticky" [[Skulk]] wall walk, Skulk view tilt while on walls, small bug fixes
+
|style="text-align:center"|[[Patches/Build_213|213]]|| style="text-align:right;padding-right:2em"|{{dts|2012-7-12|abbr=on}}||New alien upgrades: [[Feint‎]] and [[Adrenaline]].  Balance changes, and optimizations.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_169|169]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-17|abbr=on}}||Sound fix and other small changes
+
|style="text-align:center"|[[Patches/Build_212|212]]|| style="text-align:right;padding-right:2em"|{{dts|2012-6-28|abbr=on}}||New server admin system, [[MAC]] EMP blast added, and many balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_170|170]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-19|abbr=on}}||Skulk changes, [[MAC]]s no longer clip inside each other
+
|style="text-align:center"|[[Patches/Build_211|211]]|| style="text-align:right;padding-right:2em"|{{dts|2012-6-28|abbr=on}}||Renamed to [[Patches/Build_212]] due to Steam issues
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_171|171]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-12|abbr=on}}||New script binding code, doors open for MAC/Drifters/Whips, and other small fixes
+
|style="text-align:center"|[[Patches/Build_210|210]]|| style="text-align:right;padding-right:2em"|{{dts|2012-6-15|abbr=on}}||Added [[ns2_docking]] map, [[energy]] removed in favor of costing resources, [[Fade]] [[Vortex]] ability added
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_172|172]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-15|abbr=on}}||Bug fixes from previous patch, rooted whips don't open doors
+
|style="text-align:center"|[[Patches/Build_209|209]]|| style="text-align:right;padding-right:2em"|{{dts|2012-5-30|abbr=on}}||Added [[Shift]] and [[Spur]], alien lifeform upgrades researched separately, [[lerk]] has bite, [[Bile Bomb]] moved back to [[Gorge]]
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_173|173]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-21|abbr=on}}||Sound fixes, [[hydra]]s health doubled and now predict target's position, [[sentry]]/hydra/[[whip]]/[[crag]] target optimizations
+
|style="text-align:center"|[[Patches/Build_208|208]]|| style="text-align:right;padding-right:2em"|{{dts|2012-5-7|abbr=on}}||Balance changes for [[Gorge]] and [[Lerk]], [[infestation]] grows on walls and ceilings, med/ammo packs cost [[energy]]
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_174|174]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-26|abbr=on}}||Alien armor upgrades now give extra armor, recycling percentage increased, many player-submitted lua fixes
+
|style="text-align:center"|[[Patches/Build_207|207]]|| style="text-align:right;padding-right:2em"|{{dts|2012-5-02|abbr=on}}||Added Nano-Construct ability, buffed researched marine armor values, balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_175|175]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-27|abbr=on}}||Server performance fixes, Marines can repair [[Power Node]]s
+
|style="text-align:center"|[[Patches/Build_206|206]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-25|abbr=on}}||[[Drifter]]s no longer build structures, alien wave spawning, [[Gorge]] buildings no longer cost resources, [[Clog]]s, [[Onos]] charge
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_176|176]]|| style="text-align:right;padding-right:2em"|{{dts|2011-5-03|abbr=on}}||Expanded ns2_rockdown map, melee hit detection improvements, many bug fixes
+
|style="text-align:center"|[[Patches/Build_205|205]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-19|abbr=on}}||All [[alien]] structures "mature" over time, tier 2 tech available at 1 hive, new commander abilities.  [[Power Pack]]s re-enabled, powering one structure at a time.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_177|177]]|| style="text-align:right;padding-right:2em"|{{dts|2011-5-10|abbr=on}}||Additional [[Tech Point]]s are not required for upgraded [[Hive]]/[[Command Chair]], lifeform purchase requirements, lighting changes
+
|style="text-align:center"|[[Patches/Build_204|204]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-11|abbr=on}}||Added death effects and fire effects.  Editor bug fixes.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_178|178]]|| style="text-align:right;padding-right:2em"|{{dts|2011-6-07|abbr=on}}||New [[Fade]] blink mechanic, [[Phase Gate]], [[Robotics Factory]], and [[ARC]] functional, resources for kills, bloom effect, and much more
+
|style="text-align:center"|[[Patches/Build_203|203]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-02|abbr=on}}||[[Onos]] and [[Gorge]] balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_179|179]]|| style="text-align:right;padding-right:2em"|{{dts|2011-6-15|abbr=on}}||Major balance adjustments, added [[Gorge]] bile bomb researchable on the [[Whip]], bug fixes
+
|style="text-align:center"|[[Patches/Build_202|202]]|| style="text-align:right;padding-right:2em"|{{dts|2012-3-30|abbr=on}}||Many bug fixes and a few balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_180|180]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-08|abbr=on}}||Added [[Cyst]]s to the [[infestation]] model, new [[Lerk]] flight model, many balance changes
+
|style="text-align:center"|[[Patches/Build_201|201]]|| style="text-align:right;padding-right:2em"|{{dts|2012-3-23|abbr=on}}||New HUD, [[Fade]] available with one [[hive]] and [[Onos]] with two, reductions in marine upgrade costs
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_181|181]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-22|abbr=on}}||Leap requires 2 [[hive]]s, [[Sentry]] reloads, pathing improvements, balance changes
+
|style="text-align:center"|[[Patches/Build_200|200]]|| style="text-align:right;padding-right:2em"|{{dts|2012-3-15|abbr=on}}||[[Bile Bomb]] moved to [[Lerk]], [[Silence]] upgrade added, one upgrade per upgrade structure, and many fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_182|182]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-26|abbr=on}}||Bug fixes from build 181- reduced spore damage, pathing fixes, exploit fixes, and more
+
|style="text-align:center"|[[Patches/Build_199|199]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-29|abbr=on}}||New [[Skulk]] movement, [[Fade]] "shadow step", and balances changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_183|183]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-28|abbr=on}}||Small patch addressing more bugs from build 182
+
|style="text-align:center"|[[Patches/Build_198|198]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-24|abbr=on}}||Added [[Welder]], new waypoints, and building special effects
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_184|184]]|| style="text-align:right;padding-right:2em"|{{dts|2011-8-08|abbr=on}}||Introduced the [[Shade]] with some abilities, [[Observatory|Distress Beacon]] functional again, multi-thread support
+
|style="text-align:center"|[[Patches/Build_197|197]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-17|abbr=on}}||Hotfix for [[Power Node]]s not resetting after round ends
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_185|185]]|| style="text-align:right;padding-right:2em"|{{dts|2011-8-26|abbr=on}}||[[Lerk]] "crop dusting" spores and new alt attack to replace sniper mode, [[Fade]] balance changes, [[Gorge]] self-heal nerf, and much more
+
|style="text-align:center"|[[Patches/Build_196|196]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-16|abbr=on}}||Balance changes: Marines start with a free [[Infantry Portal]], changed build time and sprint speeds.  Other fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_186|186]]|| style="text-align:right;padding-right:2em"|{{dts|2011-10-07|abbr=on}}||Med/Ammo packs on ground have glowing icons, new [[infestation]] and [[flamethrower]] effects, many sound changes, several balance tweaks
+
|style="text-align:center"|[[Patches/Build_195|195]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-08|abbr=on}}||[[Onos]] balance changes, added [[Lerk]] "roost" ability, alien upgrades tied to number of hives, plus many fixes and tweaks.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_187|187]]|| style="text-align:right;padding-right:2em"|{{dts|2011-10-11|abbr=on}}||Bug hotfixes, including aliens not being able to spawn and [[Sentry|sentries]] not firing
+
|style="text-align:center"|[[Patches/Build_194|194]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-02|abbr=on}}||'''Gorilla''':  Added [[Onos]], [[Jetpack]]s, and [[Prototype Laboratory]].  Added ns2_mineshaft map.  Many balance changes.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_188|188]]|| style="text-align:right;padding-right:2em"|{{dts|2011-11-23|abbr=on}}||Random starting techpoints, new marine HUD, [[MAC]] mines, new atmospheric lighting, [[Power Node]] sockets, and much more.
+
|style="text-align:center"|[[Patches/Build_193|193]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-20|abbr=on}}||Fixed a crashing issue
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_189|189]]|| style="text-align:right;padding-right:2em"|{{dts|2011-12-01|abbr=on}}||Bug fixes, [[Gorge]] can only belly slide on [[infestation]], [[whip]] grenade hit-back, balance changes
+
|style="text-align:center"|[[Patches/Build_192|192]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-18|abbr=on}}||Maintenance and balance changes, map cycling enabled
|-
+
|style="text-align:center"|[[Patches/Build_190|190]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-11|abbr=on}}||Added new tech structures--[[Shell]] and [[Veil]], Marines lay [[mine]]s, [[whip]] bombard ability, performance improvements, and much more
+
 
|-
 
|-
 
|style="text-align:center"|[[Patches/Build_191|191]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-12|abbr=on}}||Hotfix for bugs, and balance changes for [[mine]]s
 
|style="text-align:center"|[[Patches/Build_191|191]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-12|abbr=on}}||Hotfix for bugs, and balance changes for [[mine]]s
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_192|192]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-18|abbr=on}}||Maintenance and balance changes, map cycling enabled
+
|style="text-align:center"|[[Patches/Build_190|190]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-11|abbr=on}}||Added new tech structures--[[Shell]] and [[Veil]], Marines lay [[mine]]s, [[whip]] bombard ability, performance improvements, and much more
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_193|193]]|| style="text-align:right;padding-right:2em"|{{dts|2012-1-20|abbr=on}}||Fixed a crashing issue
+
|style="text-align:center"|[[Patches/Build_189|189]]|| style="text-align:right;padding-right:2em"|{{dts|2011-12-01|abbr=on}}||Bug fixes, [[Gorge]] can only belly slide on [[infestation]], [[whip]] grenade hit-back, balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_194|194]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-02|abbr=on}}||'''Gorilla''':  Added [[Onos]], [[Jetpack]]s, and [[Prototype Laboratory]].  Added ns2_mineshaft map.  Many balance changes.
+
|style="text-align:center"|[[Patches/Build_188|188]]|| style="text-align:right;padding-right:2em"|{{dts|2011-11-23|abbr=on}}||Random starting techpoints, new marine HUD, [[MAC]] mines, new atmospheric lighting, [[Power Node]] sockets, and much more.
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_195|195]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-08|abbr=on}}||[[Onos]] balance changes, added [[Lerk]] "roost" ability, alien upgrades tied to number of hives, plus many fixes and tweaks.
+
|style="text-align:center"|[[Patches/Build_187|187]]|| style="text-align:right;padding-right:2em"|{{dts|2011-10-11|abbr=on}}||Bug hotfixes, including aliens not being able to spawn and [[Sentry|sentries]] not firing
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_196|196]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-16|abbr=on}}||Balance changes: Marines start with a free [[Infantry Portal]], changed build time and sprint speeds.  Other fixes
+
|style="text-align:center"|[[Patches/Build_186|186]]|| style="text-align:right;padding-right:2em"|{{dts|2011-10-07|abbr=on}}||Med/Ammo packs on ground have glowing icons, new [[infestation]] and [[flamethrower]] effects, many sound changes, several balance tweaks
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_197|197]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-17|abbr=on}}||Hotfix for [[Power Node]]s not resetting after round ends
+
|style="text-align:center"|[[Patches/Build_185|185]]|| style="text-align:right;padding-right:2em"|{{dts|2011-8-26|abbr=on}}||[[Lerk]] "crop dusting" spores and new alt attack to replace sniper mode, [[Fade]] balance changes, [[Gorge]] self-heal nerf, and much more
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_198|198]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-24|abbr=on}}||Added [[Welder]], new waypoints, and building special effects
+
|style="text-align:center"|[[Patches/Build_184|184]]|| style="text-align:right;padding-right:2em"|{{dts|2011-8-08|abbr=on}}||Introduced the [[Shade]] with some abilities, [[Observatory|Distress Beacon]] functional again, multi-thread support
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_199|199]]|| style="text-align:right;padding-right:2em"|{{dts|2012-2-29|abbr=on}}||New [[Skulk]] movement, [[Fade]] "shadow step", and balances changes
+
|style="text-align:center"|[[Patches/Build_183|183]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-28|abbr=on}}||Small patch addressing more bugs from build 182
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_200|200]]|| style="text-align:right;padding-right:2em"|{{dts|2012-3-15|abbr=on}}||[[Bile Bomb]] moved to [[Lerk]], [[Silence]] upgrade added, one upgrade per upgrade structure, and many fixes
+
|style="text-align:center"|[[Patches/Build_182|182]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-26|abbr=on}}||Bug fixes from build 181- reduced spore damage, pathing fixes, exploit fixes, and more
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_201|201]]|| style="text-align:right;padding-right:2em"|{{dts|2012-3-23|abbr=on}}||New HUD, [[Fade]] available with one [[hive]] and [[Onos]] with two, reductions in marine upgrade costs
+
|style="text-align:center"|[[Patches/Build_181|181]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-22|abbr=on}}||Leap requires 2 [[hive]]s, [[Sentry]] reloads, pathing improvements, balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_202|202]]|| style="text-align:right;padding-right:2em"|{{dts|2012-3-30|abbr=on}}||Many bug fixes and a few balance changes
+
|style="text-align:center"|[[Patches/Build_180|180]]|| style="text-align:right;padding-right:2em"|{{dts|2011-7-08|abbr=on}}||Added [[Cyst]]s to the [[infestation]] model, new [[Lerk]] flight model, many balance changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_203|203]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-02|abbr=on}}||[[Onos]] and [[Gorge]] balance changes
+
|style="text-align:center"|[[Patches/Build_179|179]]|| style="text-align:right;padding-right:2em"|{{dts|2011-6-15|abbr=on}}||Major balance adjustments, added [[Gorge]] bile bomb researchable on the [[Whip]], bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_204|204]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-11|abbr=on}}||Added death effects and fire effects.  Editor bug fixes.
+
|style="text-align:center"|[[Patches/Build_178|178]]|| style="text-align:right;padding-right:2em"|{{dts|2011-6-07|abbr=on}}||New [[Fade]] blink mechanic, [[Phase Gate]], [[Robotics Factory]], and [[ARC]] functional, resources for kills, bloom effect, and much more
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_205|205]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-19|abbr=on}}||All [[alien]] structures "mature" over time, tier 2 tech available at 1 hive, new commander abilities.  [[Power Pack]]s re-enabled, powering one structure at a time.
+
|style="text-align:center"|[[Patches/Build_177|177]]|| style="text-align:right;padding-right:2em"|{{dts|2011-5-10|abbr=on}}||Additional [[Tech Point]]s are not required for upgraded [[Hive]]/[[Command Chair]], lifeform purchase requirements, lighting changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_206|206]]|| style="text-align:right;padding-right:2em"|{{dts|2012-4-25|abbr=on}}||[[Drifter]]s no longer build structures, alien wave spawning, [[Gorge]] buildings no longer cost resources, [[Clog]]s, [[Onos]] charge
+
|style="text-align:center"|[[Patches/Build_176|176]]|| style="text-align:right;padding-right:2em"|{{dts|2011-5-03|abbr=on}}||Expanded ns2_rockdown map, melee hit detection improvements, many bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_207|207]]|| style="text-align:right;padding-right:2em"|{{dts|2012-5-02|abbr=on}}||Added Nano-Construct ability, buffed researched marine armor values, balance changes
+
|style="text-align:center"|[[Patches/Build_175|175]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-27|abbr=on}}||Server performance fixes, Marines can repair [[Power Node]]s
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_208|208]]|| style="text-align:right;padding-right:2em"|{{dts|2012-5-7|abbr=on}}||Balance changes for [[Gorge]] and [[Lerk]], [[infestation]] grows on walls and ceilings, med/ammo packs cost [[energy]]
+
|style="text-align:center"|[[Patches/Build_174|174]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-26|abbr=on}}||Alien armor upgrades now give extra armor, recycling percentage increased, many player-submitted lua fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_209|209]]|| style="text-align:right;padding-right:2em"|{{dts|2012-5-30|abbr=on}}||Added [[Shift]] and [[Spur]], alien lifeform upgrades researched separately, [[lerk]] has bite, [[Bile Bomb]] moved back to [[Gorge]]
+
|style="text-align:center"|[[Patches/Build_173|173]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-21|abbr=on}}||Sound fixes, [[hydra]]s health doubled and now predict target's position, [[sentry]]/hydra/[[whip]]/[[crag]] target optimizations
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_210|210]]|| style="text-align:right;padding-right:2em"|{{dts|2012-6-15|abbr=on}}||Added [[ns2_docking]] map, [[energy]] removed in favor of costing resources, [[Fade]] [[Vortex]] ability added
+
|style="text-align:center"|[[Patches/Build_172|172]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-15|abbr=on}}||Bug fixes from previous patch, rooted whips don't open doors
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_211|211]]|| style="text-align:right;padding-right:2em"|{{dts|2012-6-28|abbr=on}}||Renamed to [[Patches/Build_212]] due to Steam issues
+
|style="text-align:center"|[[Patches/Build_171|171]]|| style="text-align:right;padding-right:2em"|{{dts|2011-4-12|abbr=on}}||New script binding code, doors open for MAC/Drifters/Whips, and other small fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_212|212]]|| style="text-align:right;padding-right:2em"|{{dts|2012-6-28|abbr=on}}||New server admin system, [[MAC]] EMP blast added, and many balance changes
+
|style="text-align:center"|[[Patches/Build_170|170]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-19|abbr=on}}||Skulk changes, [[MAC]]s no longer clip inside each other
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_213|213]]|| style="text-align:right;padding-right:2em"|{{dts|2012-7-12|abbr=on}}||New alien upgrades: [[Feint‎]] and [[Adrenaline]].  Balance changes, and optimizations.
+
|style="text-align:center"|[[Patches/Build_169|169]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-17|abbr=on}}||Sound fix and other small changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_214|214]]|| style="text-align:right;padding-right:2em"|{{dts|2012-7-12|abbr=on}}||Hotfix
+
|style="text-align:center"|[[Patches/Build_168|168]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-16|abbr=on}}||"Sticky" [[Skulk]] wall walk, Skulk view tilt while on walls, small bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_215|215]]|| style="text-align:right;padding-right:2em"|{{dts|2012-7-25|abbr=on}}||Balance changes
+
|style="text-align:center"|[[Patches/Build_167|167]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-09|abbr=on}}||Sound fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_216|216]]|| style="text-align:right;padding-right:2em"|{{dts|2012-8-09|abbr=on}}|| [[Armory|Armories]] use energy, balance changes
+
|style="text-align:center"|[[Patches/Build_166|166]]|| style="text-align:right;padding-right:2em"|{{dts|2011-3-01|abbr=on}}||Various small bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_217|217]]|| style="text-align:right;padding-right:2em"|{{dts|2012-8-28|abbr=on}}|| '''Titanium''': [[Exosuit]] added, [[ns2_veil]] map added, and many balance changes
+
|style="text-align:center"|[[Patches/Build_165|165]]|| style="text-align:right;padding-right:2em"|{{dts|2011-2-22|abbr=on}}||Another unsuccessful attempt to fix the sound bug, with other minor successful bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_218|218]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-6|abbr=on}}|| Balance changes and improvements
+
|style="text-align:center"|[[Patches/Build_164|164]]|| style="text-align:right;padding-right:2em"|{{dts|2011-2-18|abbr=on}}||An unsuccessful attempt to fix a bug where most sounds could not be heard after a period of time
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_219|219]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-12|abbr=on}}|| Balance changes and improvements
+
|style="text-align:center"|[[Patches/Build_163|163]]|| style="text-align:right;padding-right:2em"|{{dts|2011-2-17|abbr=on}}||[[Dynamic Infestation]] prototype, [[Alien vision]], [[Whip]] uproot, and [[Power pack]] implementation
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_220|220]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-19|abbr=on}}|| Balance changes and improvements
+
|style="text-align:center"|[[Patches/Build_162|162]]|| style="text-align:right;padding-right:2em"|{{dts|2011-1-24|abbr=on}}||Performance increase, bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_221|221]]|| style="text-align:right;padding-right:2em"|{{dts|2012-9-28|abbr=on}}|| Balance changes and improvements
+
|style="text-align:center"|[[Patches/Build_161|161]]|| style="text-align:right;padding-right:2em"|{{dts|2011-1-11|abbr=on}}||Weapon dropping, parasite indicator, flashless Marine commander UI, game joining through steam, bug fixes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_222|222]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-11|abbr=on}}|| Balance changes and improvements
+
|style="text-align:center"|[[Patches/Build_160|160]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-21|abbr=on}}||Bug fixes.  [[Fade]] armor reduced
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_223|223]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-12|abbr=on}}|| Fixes
+
|style="text-align:center"|[[Patches/Build_159|159]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-10|abbr=on}}||Sound additions, [[Drifter]]s auto-heal
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_224|224]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-24|abbr=on}}|| Balance changes and improvements
+
|style="text-align:center"|[[Patches/Build_158|158]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-03|abbr=on}}||Minor bug fixes (black-out bug, [[hydra]] performance)
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_225|225]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-27|abbr=on}}|| Features and fixes
+
|style="text-align:center"|[[Patches/Build_157|157]]|| style="text-align:right;padding-right:2em"|{{dts|2010-12-02|abbr=on}}||Major balance adjustments
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_226|226]]|| style="text-align:right;padding-right:2em"|{{dts|2012-10-29|abbr=on}}|| Features and fixes
+
|style="text-align:center"|[[Patches/Build_156|156]]|| style="text-align:right;padding-right:2em"|{{dts|2010-11-22|abbr=on}}||Network and server fixes
 +
|-
 +
|style="text-align:center"|[[Patches/Build_155|155]]|| style="text-align:right;padding-right:2em"|{{dts|2010-11-19|abbr=on}}||Initial Beta release--[[Fade]] and [[Whip]] added
 
|}
 
|}
  
Line 268: Line 351:
 
!class="unsortable"|Major Changes
 
!class="unsortable"|Major Changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_149|149]]||style="text-align:right;padding-right:2em"| {{dts|2010-07-26|abbr=on}} || Initial Alpha release
+
|style="text-align:center"|[[Patches/Build_154|154]]||style="text-align:right;padding-right:2em"| {{dts|2010-11-16|abbr=on}}||Switched to Havok Physics, and noticeable frame rate improvements
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_150|150]]||style="text-align:right;padding-right:2em"| {{dts|2010-07-29|abbr=on}}|| Several server connection fixes and minor game changes
+
|style="text-align:center"|[[Patches/Build_153|153]]||style="text-align:right;padding-right:2em"| {{dts|2010-11-03|abbr=on}}||Fixed some networking issues, scripts, and other performance issues
|-
+
|style="text-align:center"|[[Patches/Build_151|151]]|| style="text-align:right;padding-right:2em"|{{dts|2010-08-13|abbr=on}}||Improved hit detection, marines can build, [[Skulk]] parasite, and many other gameplay changes
+
 
|-
 
|-
 
|style="text-align:center"|[[Patches/Build_152|152]]|| style="text-align:right;padding-right:2em"|{{dts|2010-10-27|abbr=on}}||Fixed some hit registration problems, added several alien structures, added marine power grid, and much more
 
|style="text-align:center"|[[Patches/Build_152|152]]|| style="text-align:right;padding-right:2em"|{{dts|2010-10-27|abbr=on}}||Fixed some hit registration problems, added several alien structures, added marine power grid, and much more
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_153|153]]||style="text-align:right;padding-right:2em"| {{dts|2010-11-03|abbr=on}}||Fixed some networking issues, scripts, and other performance issues
+
|style="text-align:center"|[[Patches/Build_151|151]]|| style="text-align:right;padding-right:2em"|{{dts|2010-08-13|abbr=on}}||Improved hit detection, marines can build, [[Skulk]] parasite, and many other gameplay changes
 
|-
 
|-
|style="text-align:center"|[[Patches/Build_154|154]]||style="text-align:right;padding-right:2em"| {{dts|2010-11-16|abbr=on}}||Switched to Havok Physics, and noticeable frame rate improvements
+
|style="text-align:center"|[[Patches/Build_150|150]]||style="text-align:right;padding-right:2em"| {{dts|2010-07-29|abbr=on}}|| Several server connection fixes and minor game changes
 +
|-
 +
|style="text-align:center"|[[Patches/Build_149|149]]||style="text-align:right;padding-right:2em"| {{dts|2010-07-26|abbr=on}} || Initial Alpha release
 
|}
 
|}
  
 
{{BuildNav}}
 
{{BuildNav}}
 
[[category:Patches]]
 
[[category:Patches]]

Latest revision as of 07:34, 20 September 2019

This is a historical list of all NS2 patches. Date format: [month/day/year]

Current NS2 Build: 329

Release

Build Release Date Major Changes
329 02019-09-19Sep 19, 2019 New map, new menu, balance changes, Linux support dropped and DirectX 11 integration.
328 02019-06-20Jun 20, 2019 Focuses on optimizations and improves screen resolutions.
327 02019-04-23Apr 23, 2019 New map, changes to existing maps, new skins, new models, new sounds and new gameplay and balance changes.
326 02018-12-21Dec 21, 2018 Changes to Quickplay, Spectate Updates and new Cosmetics to the Catalyst Pack
325 02018-10-29Oct 29, 2018 Anniversary Update, Machine Gun tweaks, Stabilizing LuaJIT, Overhaul of audio cues
324 02018-09-05Sep 5, 2018 The Catalyst Update
323 02018-06-15Jun 15, 2018 Shadow Onos, Forge Shotgun & Flamethrower, Player Skill Tier Icons
322 02018-04-05Apr 5, 2018 Many maintenance fixes
321 02018-02-14Feb 14, 2018 Onos Stampede, Babbler 'Mines' & Improvements
320 02017-12-23Dec 23, 2017 Additional Balance changes to Flamethrower, Many map and community fixes.
319 02017-10-27Oct 27, 2017 5th anniversary of NS2!, Balance changes to Flamethrower, Contamination and Biomass, Many map fixes to Summit and Derelict, Official end of 32bit support
318 02017-10-06Oct 6, 2017 Migrated to 64-bit Architecture, Reworked job & thread scheduling - now able to utilise all CPU cores, New Auto Crash Collector, New -autorestart command line parameter for Dedicated Servers
317 02017-08-24Aug 24, 2017 New Skulk Challenge Mode!, Improvements to MACs, Whips and Onos Stomp!, Dedicated Spectator Slots
316 02017-06-16Jun 16, 2017 Redesigned Boneshield, Gorge Bellyslide improvements, Lots of polish, and pesky bugs squashed
315 02017-05-26May 26, 2017 New 'Play Now' Menu!, New In-game help screen!, Improved Commander Bots
314 02017-03-08Mar 8, 2017 "All" tab reintroduced to Server Browser, Rewrote Clog code, Added option to add Bots to a listen server (performance will be affected - use at own risk!)
313 02017-01-27Jan 27, 2017 Brand new Alien Commander Tutorial!, Fixes for historical Whip bugs, various gameplay tweaks
312 02016-11-18Nov 18, 2016 New in-game badge customisation menu, Hive 1.0 retired
311 02016-10-27Oct 27, 2016 4th anniversary of NS2's release!, New gamemode - The Infested
310 02016-10-11Oct 11, 2016 New first-person animations for Rifle, Pistol and Axe, Hive 2.0
309 02016-09-23Sep 23, 2016 Brand new Marine Commander Tutorial!, Minor balance tweaks to Skulks MG and Railgun Exos
308 02016-09-16Sep 16, 2016 Upgraded LuaJIT to Version 2.1
307 02016-08-12Aug 12, 2016 New version of ns2_summit with balance changes, Several adjustments to the Skulk
306 02016-07-29Jul 29, 2016 Windows binaries are now digitally signed, Skulk & Fade melee cones expanded
305 02016-07-15Jul 15, 2016 New Friends tab in server browser, Filler bots to add seeding
304 02016-07-01Jul 1, 2016 Improvements to Minigun Exosuits, Sandbox overhaul
303 02016-06-22Jun 22, 2016 New post-game rating system!, Many bug fixes
302 02016-06-10Jun 10, 2016 New pre-game warmup mode!, Tweaks to Spores, Improvements to commander bot AI
301 02016-06-03Jun 3, 2016 New official map: Caged, 'Abyss' skin for Skulks, Ranged Spores for Lerks (à la NS1), 'Cystem' overhaul
300 02016-05-27May 27, 2016 New in-game changelog, Skull 'N' Crossfire Rifle skin, New 'Focus' ability for Aliens
299 02016-05-16May 16, 2016 New Alien abilities!, HMG for Marines, Tweaks to existing abilities, Bug fixes
298 02016-05-13May 13, 2016 Brand new server browser!, Cinematic on team concedes, Achievement for collecting all 15 collectibles, Gorge abilities overhaul, Several res changes, Fade movement tweaks
297 02016-05-04May 4, 2016 Shadow Fade Skin, Removal of Claw Exosuits, Additional Commander Abilities, Grenade tweaks, Enemy healthbars
296 02016-04-29Apr 29, 2016 Two brand new tutorials, New Alien Hive UI
295 02016-04-16Apr 16, 2016 Server browser and network code improvements
294 02016-04-12Apr 12, 2016 Changed medpacks from instant 50hp heal to instant 25hp heal and 25hp heal over time (HoT) over 1 second
293 02016-04-05Apr 5, 2016 Many QoL improvements to Exosuits
292 02016-03-29Mar 29, 2016 Sticky Shoe - 15 new collectible & tradable Steam inventory items that drop during gameplay, Fixed respawning at random view angles, All C-style code comments have been refactored to Lua-style
291 02016-03-17Mar 17, 2016 Brand new 'Hive Challenge' mode in training menu, Many Editor fixes, QoL map fixes
290 02016-03-10Mar 10, 2016 New tutorial voice-overs, QoL map fixes, Launchpad enhancements for modders
289 02016-03-03Mar 3, 2016 QoL map fixes, Revamped scoring system
288 02016-03-01Mar 1, 2016 Tutorial & Achievement fixes, Fix for last weapon switch when building with welder
287 02016-02-26Feb 26, 2016 Achievements & New player checklist
286 02016-02-23Feb 23, 2016 -
285 02016-02-11Feb 11, 2016 -
284 02016-02-02Feb 2, 2016 Hotfix for critical issue introduced in Patches/Build_283
283 02016-02-02Feb 2, 2016 SteamWorks update, new Extensions System, Memory leak fixes/memory optimisation & local voice bind removal.
282 02016-01-26Jan 26, 2016 'Bootcamp' update, several server and bots improvements for rookies
281 02016-01-22Jan 22, 2016 Tutorial and editor update
280 02016-01-08Jan 8, 2016 Modding tools update for Spark Editor.
279 02015-12-23Dec 23, 2015 'Aim to Please' update, several hitreg fixes and new hitreg debug tools.
278 02015-12-03Dec 3, 2015 Tutorial fixes, NAT failure protection & bug fixes. - Patch inadvertently introduced major hitreg issues and was rolled back to 277.
277 02015-10-29Oct 29, 2015 Halloween 2015 update
276 02015-10-15Oct 15, 2015 'Faster than a speeding bullet' update, load time improvements
275 02015-07-30Jul 30, 2015 New map Derelict and performance tweaks.
274 02015-01-31Jan 31, 2015 Hotfixes for 273 & Restore Onos damage type.
273 02014-12-19Dec 19, 2014 QoL improvements and Fixes.
272 02014-12-19Dec 19, 2014 Performance patch for Servers.
271 02014-11-21Nov 21, 2014 Small patch to prepare for future patch releases.
270 02014-11-01Nov 1, 2014 Reaper Update, Kharaa Reaper Skin Pack DLC, voting system improved (votes that can not pass are failed immediately), minor bug fixes.
269 02014-09-04Sep 4, 2014 Force Even Team now use the new Hive Skill rating, Minor bug fixes.
268 02014-08-23Aug 23, 2014 Major balance changes, Faster loading times for game and maps, All research now on Hive (and ungrouped), removed Fade Shadow Step and Vortex.
267 02014-08-05Aug 5, 2014 Better performance, more modding options, a new skill-tracking system, better matchmaking, more fonts supported, more languages supported.
266 02014-06-06Jun 6, 2014 First CDT release, weapon drop colors, arrows on phase gates.
265 02014-05-01May 1, 2014 Kodiak Update, armor customization, and much more.
264 02014-03-17Mar 17, 2014 Hotfix for Docking, Hallucination changes.
263 02014-02-14Feb 14, 2014 Dropship Update, Organized Play system and more!
262 02013-12-19Dec 19, 2013 Eclipse released, new main menu background with NS1 theme remix.
261 02013-12-03Dec 3, 2013 More Kharaa balance changes, less hitching in early game.
260 02013-11-20Nov 20, 2013 Kharaa balance changes, fixes by SamusDroid and Sewlek.
259 02013-10-30Oct 30, 2013 NS2 1 Year Anniversary! Shadow Gorge + toys, Lerk, and more!
258 02013-10-14Oct 14, 2013 Bugfixes and optimizations.
257 02013-09-20Sep 20, 2013 Hotfixes for Patches/Build_256.
256 02013-09-20Sep 20, 2013 Bugfixes, Improvements, and Optimizations.
255 02013-09-05Sep 5, 2013 Reinforcement Program content enabled, general fixes and some balance changes.
254 02013-08-30Aug 30, 2013 Hotfixes for Reinforced.
253 02013-08-29Aug 29, 2013 Reinforced expansion released.
252 02013-08-27Aug 27, 2013 Test patch for Reinforced, no changelog.
251 02013-07-24Jul 24, 2013 Cystem and Queuing Orders.
250 02013-06-26Jun 26, 2013 Sewlek's Balance Test Mod integrated.
240 02013-02-28Feb 28, 2013 Gorgeous Update. Gorge tunnels, babblers, railgun exosuits
237 02013-01-16Jan 16, 2013 Fixed occasional client-side crash on map load.
236 02013-01-16Jan 16, 2013 Massive post-holiday patch and missing notes catchup.
235 02012-12-20Dec 20, 2012 Hotfix for a large noclip hole in Tram.
234 02012-12-18Dec 18, 2012 Christmas readyrooms, fixed and performance improvements.
233 02012-12-10Dec 10, 2012 Balance changes and fixes.
232 02012-11-21Nov 21, 2012 Balance changes and fixes.
231 02012-11-20Nov 20, 2012 Hotfix, no changelog.
230 02012-11-19Nov 19, 2012 Balance changes, fixes and improvements.
229 02012-11-14Nov 14, 2012 Fixes and improvements.
228 02012-11-02Nov 2, 2012 Fixes and performance improvements.
227 02012-10-31Oct 31, 2012 Release!

Beta

Build Release Date Major Changes
226 02012-10-29Oct 29, 2012 Features and fixes
225 02012-10-27Oct 27, 2012 Features and fixes
224 02012-10-24Oct 24, 2012 Balance changes and improvements
223 02012-10-12Oct 12, 2012 Fixes
222 02012-10-11Oct 11, 2012 Balance changes and improvements
221 02012-09-28Sep 28, 2012 Balance changes and improvements
220 02012-09-19Sep 19, 2012 Balance changes and improvements
219 02012-09-12Sep 12, 2012 Balance changes and improvements
218 02012-09-06Sep 6, 2012 Balance changes and improvements
217 02012-08-28Aug 28, 2012 Titanium: Exosuit added, ns2_veil map added, and many balance changes
216 02012-08-09Aug 9, 2012 Armories use energy, balance changes
215 02012-07-25Jul 25, 2012 Balance changes
214 02012-07-12Jul 12, 2012 Hotfix
213 02012-07-12Jul 12, 2012 New alien upgrades: Feint‎ and Adrenaline. Balance changes, and optimizations.
212 02012-06-28Jun 28, 2012 New server admin system, MAC EMP blast added, and many balance changes
211 02012-06-28Jun 28, 2012 Renamed to Patches/Build_212 due to Steam issues
210 02012-06-15Jun 15, 2012 Added ns2_docking map, energy removed in favor of costing resources, Fade Vortex ability added
209 02012-05-30May 30, 2012 Added Shift and Spur, alien lifeform upgrades researched separately, lerk has bite, Bile Bomb moved back to Gorge
208 02012-05-07May 7, 2012 Balance changes for Gorge and Lerk, infestation grows on walls and ceilings, med/ammo packs cost energy
207 02012-05-02May 2, 2012 Added Nano-Construct ability, buffed researched marine armor values, balance changes
206 02012-04-25Apr 25, 2012 Drifters no longer build structures, alien wave spawning, Gorge buildings no longer cost resources, Clogs, Onos charge
205 02012-04-19Apr 19, 2012 All alien structures "mature" over time, tier 2 tech available at 1 hive, new commander abilities. Power Packs re-enabled, powering one structure at a time.
204 02012-04-11Apr 11, 2012 Added death effects and fire effects. Editor bug fixes.
203 02012-04-02Apr 2, 2012 Onos and Gorge balance changes
202 02012-03-30Mar 30, 2012 Many bug fixes and a few balance changes
201 02012-03-23Mar 23, 2012 New HUD, Fade available with one hive and Onos with two, reductions in marine upgrade costs
200 02012-03-15Mar 15, 2012 Bile Bomb moved to Lerk, Silence upgrade added, one upgrade per upgrade structure, and many fixes
199 02012-02-29Feb 29, 2012 New Skulk movement, Fade "shadow step", and balances changes
198 02012-02-24Feb 24, 2012 Added Welder, new waypoints, and building special effects
197 02012-02-17Feb 17, 2012 Hotfix for Power Nodes not resetting after round ends
196 02012-02-16Feb 16, 2012 Balance changes: Marines start with a free Infantry Portal, changed build time and sprint speeds. Other fixes
195 02012-02-08Feb 8, 2012 Onos balance changes, added Lerk "roost" ability, alien upgrades tied to number of hives, plus many fixes and tweaks.
194 02012-02-02Feb 2, 2012 Gorilla: Added Onos, Jetpacks, and Prototype Laboratory. Added ns2_mineshaft map. Many balance changes.
193 02012-01-20Jan 20, 2012 Fixed a crashing issue
192 02012-01-18Jan 18, 2012 Maintenance and balance changes, map cycling enabled
191 02012-01-12Jan 12, 2012 Hotfix for bugs, and balance changes for mines
190 02012-01-11Jan 11, 2012 Added new tech structures--Shell and Veil, Marines lay mines, whip bombard ability, performance improvements, and much more
189 02011-12-01Dec 1, 2011 Bug fixes, Gorge can only belly slide on infestation, whip grenade hit-back, balance changes
188 02011-11-23Nov 23, 2011 Random starting techpoints, new marine HUD, MAC mines, new atmospheric lighting, Power Node sockets, and much more.
187 02011-10-11Oct 11, 2011 Bug hotfixes, including aliens not being able to spawn and sentries not firing
186 02011-10-07Oct 7, 2011 Med/Ammo packs on ground have glowing icons, new infestation and flamethrower effects, many sound changes, several balance tweaks
185 02011-08-26Aug 26, 2011 Lerk "crop dusting" spores and new alt attack to replace sniper mode, Fade balance changes, Gorge self-heal nerf, and much more
184 02011-08-08Aug 8, 2011 Introduced the Shade with some abilities, Distress Beacon functional again, multi-thread support
183 02011-07-28Jul 28, 2011 Small patch addressing more bugs from build 182
182 02011-07-26Jul 26, 2011 Bug fixes from build 181- reduced spore damage, pathing fixes, exploit fixes, and more
181 02011-07-22Jul 22, 2011 Leap requires 2 hives, Sentry reloads, pathing improvements, balance changes
180 02011-07-08Jul 8, 2011 Added Cysts to the infestation model, new Lerk flight model, many balance changes
179 02011-06-15Jun 15, 2011 Major balance adjustments, added Gorge bile bomb researchable on the Whip, bug fixes
178 02011-06-07Jun 7, 2011 New Fade blink mechanic, Phase Gate, Robotics Factory, and ARC functional, resources for kills, bloom effect, and much more
177 02011-05-10May 10, 2011 Additional Tech Points are not required for upgraded Hive/Command Chair, lifeform purchase requirements, lighting changes
176 02011-05-03May 3, 2011 Expanded ns2_rockdown map, melee hit detection improvements, many bug fixes
175 02011-04-27Apr 27, 2011 Server performance fixes, Marines can repair Power Nodes
174 02011-04-26Apr 26, 2011 Alien armor upgrades now give extra armor, recycling percentage increased, many player-submitted lua fixes
173 02011-04-21Apr 21, 2011 Sound fixes, hydras health doubled and now predict target's position, sentry/hydra/whip/crag target optimizations
172 02011-04-15Apr 15, 2011 Bug fixes from previous patch, rooted whips don't open doors
171 02011-04-12Apr 12, 2011 New script binding code, doors open for MAC/Drifters/Whips, and other small fixes
170 02011-03-19Mar 19, 2011 Skulk changes, MACs no longer clip inside each other
169 02011-03-17Mar 17, 2011 Sound fix and other small changes
168 02011-03-16Mar 16, 2011 "Sticky" Skulk wall walk, Skulk view tilt while on walls, small bug fixes
167 02011-03-09Mar 9, 2011 Sound fixes
166 02011-03-01Mar 1, 2011 Various small bug fixes
165 02011-02-22Feb 22, 2011 Another unsuccessful attempt to fix the sound bug, with other minor successful bug fixes
164 02011-02-18Feb 18, 2011 An unsuccessful attempt to fix a bug where most sounds could not be heard after a period of time
163 02011-02-17Feb 17, 2011 Dynamic Infestation prototype, Alien vision, Whip uproot, and Power pack implementation
162 02011-01-24Jan 24, 2011 Performance increase, bug fixes
161 02011-01-11Jan 11, 2011 Weapon dropping, parasite indicator, flashless Marine commander UI, game joining through steam, bug fixes
160 02010-12-21Dec 21, 2010 Bug fixes. Fade armor reduced
159 02010-12-10Dec 10, 2010 Sound additions, Drifters auto-heal
158 02010-12-03Dec 3, 2010 Minor bug fixes (black-out bug, hydra performance)
157 02010-12-02Dec 2, 2010 Major balance adjustments
156 02010-11-22Nov 22, 2010 Network and server fixes
155 02010-11-19Nov 19, 2010 Initial Beta release--Fade and Whip added

Alpha

Build Release Date Major Changes
154 02010-11-16Nov 16, 2010 Switched to Havok Physics, and noticeable frame rate improvements
153 02010-11-03Nov 3, 2010 Fixed some networking issues, scripts, and other performance issues
152 02010-10-27Oct 27, 2010 Fixed some hit registration problems, added several alien structures, added marine power grid, and much more
151 02010-08-13Aug 13, 2010 Improved hit detection, marines can build, Skulk parasite, and many other gameplay changes
150 02010-07-29Jul 29, 2010 Several server connection fixes and minor game changes
149 02010-07-26Jul 26, 2010 Initial Alpha release