Difference between revisions of "NS2Plus"

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(Options: how does including that example look? feel free to edit)
 
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[[File:NS2%2B_logo.jpg|right|thumb|200px|The NS2+ Logo]]
 
[[File:NS2%2B_logo.jpg|right|thumb|200px|The NS2+ Logo]]
  
This mod needs to be installed on the [[Server|server]] you play on in order to be able to change your NS2+ Options and see them working. You can also subscribe to the mod in the [https://steamcommunity.com/sharedfiles/filedetails/?id=860455634 Steam Workshop] (ID: ''334982d2'') and check it in '''"Mods"''' in the main menu to be able to access the '''NS2+ Options''' directly from the menu without joining a [[Server|server]] that runs it.  
+
This mod needs to be installed on the [[Server|server]] you play on in order to be able to change your NS2+ Options and see them working. You can also subscribe to the mod in the [https://steamcommunity.com/sharedfiles/filedetails/?id=860455634 Steam Workshop] (ID: ''334982d2'') and check it in '''"Mods"''', under '''"Options"''', in the main menu to be able to access the '''NS2+ Options''' directly from the menu without joining a [[Server|server]] that runs it.  
  
Once ingame, press the '''"Esc"''' key, then [[File:NS2Plus_options.png|250px]] to display all the mod options.
+
Once ingame, press the '''"Esc"''' key, then '''"Options"''', '''"Mods"''' and [[File:NS2Plus_options.png|200px]] to display all the mod options.
  
 
Press the [[File:NS2Plus_X.png|30px]] next to the option you want to manually reset, it isn't displayed when the option is already the default one.  
 
Press the [[File:NS2Plus_X.png|30px]] next to the option you want to manually reset, it isn't displayed when the option is already the default one.  
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== Options ==
 
== Options ==
 
+
{{option legend}}
'''Note:''' Default mod values are in <font color=orange>orange</font> in the following list.
+
  
 
'''Funny tips:''' you can type ''swalkmode'' (or ''iamthelaw''), ''goldenmode'' (or ''mynameisgolden'') or ''ironmode'' in the console when you are on a [[Server|server]].
 
'''Funny tips:''' you can type ''swalkmode'' (or ''iamthelaw''), ''goldenmode'' (or ''mynameisgolden'') or ''ironmode'' in the console when you are on a [[Server|server]].
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|-
 
|-
 
| style="text-align:left;" | <kbd>Minimal GUI</kbd>
 
| style="text-align:left;" | <kbd>Minimal GUI</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Removes backgrounds/scanlines from all UI elements.
 
| style="text-align:left;" | Removes backgrounds/scanlines from all UI elements.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>RT Count Dots</kbd>
 
| style="text-align:left;" | <kbd>RT Count Dots</kbd>
| style="text-align:center;" | Number / <font color=orange>Dots</font>
+
| style="text-align:center;" | Number / {{option|Dots|default}}
 
| style="text-align:left;" | Toggles the [[Resource Model|RT]] count dots at the bottom and replaces them with a number.
 
| style="text-align:left;" | Toggles the [[Resource Model|RT]] count dots at the bottom and replaces them with a number.
 
| style="text-align:center;" | [[File:NS2Plus_PRes.png|200px]]
 
| style="text-align:center;" | [[File:NS2Plus_PRes.png|200px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Comm Name / Team Res</kbd>
 
| style="text-align:left;" | <kbd>Comm Name / Team Res</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables showing the commander name and [[Resource Model|team resources]].
 
| style="text-align:left;" | Enables or disables showing the commander name and [[Resource Model|team resources]].
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Game Time</kbd>
 
| style="text-align:left;" | <kbd>Game Time</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Adds or removes the game time on the top left of the HUD.
 
| style="text-align:left;" | Adds or removes the game time on the top left of the HUD.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Current Time</kbd>
 
| style="text-align:left;" | <kbd>Current Time</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Adds or removes the current time on the top left of the HUD.
 
| style="text-align:left;" | Adds or removes the current time on the top left of the HUD.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Crosshair Scale</kbd>
 
| style="text-align:left;" | <kbd>Crosshair Scale</kbd>
| style="text-align:center;" | 0 < <font color=orange>100</font> < 200
+
| style="text-align:center;" | 0 < <{{option|100|default}} < 200
 
| style="text-align:left;" | Lets you inscrease or decrease the size of your [[Crosshair]].
 
| style="text-align:left;" | Lets you inscrease or decrease the size of your [[Crosshair]].
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Reload and Cooldown Indicator</kbd>
 
| style="text-align:left;" | <kbd>Reload and Cooldown Indicator</kbd>
| style="text-align:center;" | <font color=orange>Only hidden viewmodels</font> / On / Off  
+
| style="text-align:center;" | {{option|Only hidden viewmodels|default}} / On / Off  
 
| style="text-align:left;" | Enables or disables a reload indicator around your crosshair. It also displays the cooldown status of some alien movement abilities. '''Useful for hidden viewmodels.'''
 
| style="text-align:left;" | Enables or disables a reload indicator around your crosshair. It also displays the cooldown status of some alien movement abilities. '''Useful for hidden viewmodels.'''
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Reload Indicator Color</kbd>
 
| style="text-align:left;" | <kbd>Reload Indicator Color</kbd>
| style="text-align:center;" | <font color=orange>R:0 G:160 B:255</font>
+
| style="text-align:center;" | {{option|R:0 G:160 B:255|default}}
 
| style="text-align:left;" | Sets the color for the reload indicator.
 
| style="text-align:left;" | Sets the color for the reload indicator.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Objective Banners</kbd>
 
| style="text-align:left;" | <kbd>Objective Banners</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the banners in the center of the screen ("Commander needed", "Power node under attack", "Evolution lost", etc.).
 
| style="text-align:left;" | Enables or disables the banners in the center of the screen ("Commander needed", "Power node under attack", "Evolution lost", etc.).
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Research Notifications</kbd>
 
| style="text-align:left;" | <kbd>Research Notifications</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the research completed notifications on the right side of the screen.
 
| style="text-align:left;" | Enables or disables the research completed notifications on the right side of the screen.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Weapon Inventory</kbd>
 
| style="text-align:left;" | <kbd>Weapon Inventory</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Hide / Show ammo / Always on / Always on + ammo
+
| style="text-align:center;" | {{option|Default|default}} / Hide / Show ammo / Always on / Always on + ammo
 
| style="text-align:left;" | Lets you customize the functionality of the inventory.
 
| style="text-align:left;" | Lets you customize the functionality of the inventory.
 
| style="text-align:center;" | [[File:NS2Plus_Weapon_Inventory.png|200px]]
 
| style="text-align:center;" | [[File:NS2Plus_Weapon_Inventory.png|200px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Alien Hive] Status UI</kbd>
 
| style="text-align:left;" | <kbd>Alien Hive] Status UI</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the [[Hive]] status display in the top left of the alien HUD.
 
| style="text-align:left;" | Enables or disables the [[Hive]] status display in the top left of the alien HUD.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Marine Minimap</kbd>
 
| style="text-align:left;" | <kbd>Marine Minimap</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the [[Mini-Map|minimap]] and location name.
 
| style="text-align:left;" | Enables or disables the [[Mini-Map|minimap]] and location name.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Marine Comm Actions</kbd>
 
| style="text-align:left;" | <kbd>Marine Comm Actions</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Shows or hides the last commander actions.
 
| style="text-align:left;" | Shows or hides the last commander actions.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Marine Health Bars</kbd>
 
| style="text-align:left;" | <kbd>Marine Health Bars</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the health bars from the bottom left of the marine HUD and only leaves the numbers.  
 
| style="text-align:left;" | Enables or disables the health bars from the bottom left of the marine HUD and only leaves the numbers.  
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Upgrade Level UI</kbd>
 
| style="text-align:left;" | <kbd>Upgrade Level UI</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / NS2Beta / Disabled
+
| style="text-align:center;" | {{option|Default|default}} / NS2Beta / Disabled
 
| style="text-align:left;" | Changes between disabled, default or old icons for marine upgrades.
 
| style="text-align:left;" | Changes between disabled, default or old icons for marine upgrades.
 
| style="text-align:center;" | [[File:NS2Plus_Upgrade_Level.png|180px]]
 
| style="text-align:center;" | [[File:NS2Plus_Upgrade_Level.png|180px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Show Welder as Upgrade</kbd>
 
| style="text-align:left;" | <kbd>Show Welder as Upgrade</kbd>
| style="text-align:center;" | <font color=orange>Enabled</font> / Disabled
+
| style="text-align:center;" | {{option|Enabled|default}} / Disabled
 
| style="text-align:left;" | When you have a [[Welder]] it shows up under the armor and weapon level.
 
| style="text-align:left;" | When you have a [[Welder]] it shows up under the armor and weapon level.
 
| style="text-align:center;" | [[File:NS2Plus_Welder_Upgrade.png|165px]]
 
| style="text-align:center;" | [[File:NS2Plus_Welder_Upgrade.png|165px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Classic Ammo Counter</kbd>
 
| style="text-align:left;" | <kbd>Classic Ammo Counter</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Enables or disables a classic ammo counter on the bottom right of the marine HUD, above the personal resources text.
 
| style="text-align:left;" | Enables or disables a classic ammo counter on the bottom right of the marine HUD, above the personal resources text.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Low Ammo Warning</kbd>
 
| style="text-align:left;" | <kbd>Low Ammo Warning</kbd>
| style="text-align:center;" | <font color=orange>Enabled</font> / Disabled
+
| style="text-align:center;" | {{option|Enabled|default}} / Disabled
 
| style="text-align:left;" | Enables or disables the low ammo warning in the weapon displays.
 
| style="text-align:left;" | Enables or disables the low ammo warning in the weapon displays.
 
| style="text-align:center;" | [[File:NS2Plus_Low_Ammo.png|150px]]
 
| style="text-align:center;" | [[File:NS2Plus_Low_Ammo.png|150px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>HUD Bars (Marine)</kbd>
 
| style="text-align:left;" | <kbd>HUD Bars (Marine)</kbd>
| style="text-align:center;" | <font color=orange>Disabled</font> / HL2 Style / NS1 Style
+
| style="text-align:center;" | {{option|Disabled|default}} / HL2 Style / NS1 Style
 
| style="text-align:left;" | HL2 Style displays health/armor and ammo next to the Crosshair. NS1 Style puts big bars at the bottom on each side.
 
| style="text-align:left;" | HL2 Style displays health/armor and ammo next to the Crosshair. NS1 Style puts big bars at the bottom on each side.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>HUD Bars (Alien)</kbd>
 
| style="text-align:left;" | <kbd>HUD Bars (Alien)</kbd>
| style="text-align:center;" | <font color=orange>Disabled</font> / HL2 Style / NS1 Style
+
| style="text-align:center;" | {{option|Disabled|default}} / HL2 Style / NS1 Style
 
| style="text-align:left;" | HL2 Style displays health/armor and energy next to the Crosshair. NS1 Style puts big bars at the bottom on each side.
 
| style="text-align:left;" | HL2 Style displays health/armor and energy next to the Crosshair. NS1 Style puts big bars at the bottom on each side.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Alien Circles</kbd>
 
| style="text-align:left;" | <kbd>Alien Circles</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Oma / Rantology / Old Vanilla
+
| style="text-align:center;" | {{option|Default|default}} / Oma / Rantology / Old Vanilla
 
| style="text-align:left;" | Lets you choose between different alien energy/health circles.
 
| style="text-align:left;" | Lets you choose between different alien energy/health circles.
 
| style="text-align:center;" | [[File:NS2Plus_Alien_Circles.png|200px]]
 
| style="text-align:center;" | [[File:NS2Plus_Alien_Circles.png|200px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Instant Alien Health Bar</kbd>
 
| style="text-align:left;" | <kbd>Instant Alien Health Bar</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | The alien health circle displays the current value instead of using animations when health changes.
 
| style="text-align:left;" | The alien health circle displays the current value instead of using animations when health changes.
 
|-
 
|-
| style="text-align:left;" | <kbd>Default AV State]</kbd>
+
| style="text-align:left;" | <kbd>Default AV State</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Sets the state the [[Alien Vision]] will be in when you respawn.
 
| style="text-align:left;" | Sets the state the [[Alien Vision]] will be in when you respawn.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Alien Vision</kbd>
 
| style="text-align:left;" | <kbd>Alien Vision</kbd>
| style="text-align:center;" | <font color=orange>Defaut</font> / HUZE's Old AV / Huze's Minimal AV / Uke's AV / Old AV (Fanta) / Cr4zyAV
+
| style="text-align:center;" | {{option|Default|default}} / HUZE's Old AV / Huze's Minimal AV / Uke's AV / Old AV (Fanta) / Cr4zyAV
 
| style="text-align:left;" | Lets you choose between different Alien Vision types. Cr4zyAV brings more customisable options but may impact the game's performance significantly negatively. Creating your own [[Mods|Mod]] can reduce that issue.
 
| style="text-align:left;" | Lets you choose between different Alien Vision types. Cr4zyAV brings more customisable options but may impact the game's performance significantly negatively. Creating your own [[Mods|Mod]] can reduce that issue.
 
|}
 
|}
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|-
 
|-
 
| style="text-align:left;" | <kbd>Killfeed Highlight</kbd>
 
| style="text-align:left;" | <kbd>Killfeed Highlight</kbd>
| style="text-align:center;" | <font color=orange>Enabled</font> / Disabled
+
| style="text-align:center;" | {{option|Enabled|default}} / Disabled
 
| style="text-align:left;" | Enables or disables the border for your player kills in the killfeed.
 
| style="text-align:left;" | Enables or disables the border for your player kills in the killfeed.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Use Custom Killfeed Highlight Color</kbd>
 
| style="text-align:left;" | <kbd>Use Custom Killfeed Highlight Color</kbd>
| style="text-align:center;" | Enabled / <font color=orange>Disabled</font>
+
| style="text-align:center;" | Enabled / {{option|Disabled|default}}
 
| style="text-align:left;" | Lets you choose the color of the highlight border for your kills in the killfeeds.
 
| style="text-align:left;" | Lets you choose the color of the highlight border for your kills in the killfeeds.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Killfeed Highlight Color</kbd>
 
| style="text-align:left;" | <kbd>Killfeed Highlight Color</kbd>
| style="text-align:center;" | <font color=orange>R:255 G:0 B:0</font>
+
| style="text-align:center;" | {{option|R:255 G:0 B:0|default}}
 
| style="text-align:left;" | If the previous option is set on Enabled, allows you to choose the color of the highlight border for your kills in the killfeed.
 
| style="text-align:left;" | If the previous option is set on Enabled, allows you to choose the color of the highlight border for your kills in the killfeed.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Killfeed Scale</kbd>
 
| style="text-align:left;" | <kbd>Killfeed Scale</kbd>
| style="text-align:center;" | <font color=orange>100</font> < 200
+
| style="text-align:center;" | {{option|100|default}} < 200
 
| style="text-align:left;" | Lets you scale the killfeed.
 
| style="text-align:left;" | Lets you scale the killfeed.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Nameplate Style</kbd>
 
| style="text-align:left;" | <kbd>Nameplate Style</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Percentages / Bars Only / Percentages + Bars
+
| style="text-align:center;" | {{option|Default|default}} / Percentages / Bars Only / Percentages + Bars
 
| style="text-align:left;" | Changes building names and health/armor bars for teammates and structures.
 
| style="text-align:left;" | Changes building names and health/armor bars for teammates and structures.
 
| style="text-align:center;" | [[File:NS2Plus_Nameplates_Styles.png|250px]]
 
| style="text-align:center;" | [[File:NS2Plus_Nameplates_Styles.png|250px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Small Nameplates</kbd>
 
| style="text-align:left;" | <kbd>Small Nameplates</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Makes fonts in the nameplates smaller.
 
| style="text-align:left;" | Makes fonts in the nameplates smaller.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Score Popup</kbd>
 
| style="text-align:left;" | <kbd>Score Popup</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Disables or enables [[Score]] popup (+5).
 
| style="text-align:left;" | Disables or enables [[Score]] popup (+5).
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Score Popup Color</kbd>
 
| style="text-align:left;" | <kbd>Score Popup Color</kbd>
| style="text-align:center;" | <font color=orange>R:25 G:255 B:25</font>
+
| style="text-align:center;" | {{option|R:25 G:255 B:25|default}}
 
| style="text-align:left;" | If the previous option is set on On, allows you to change the color of the Score popup.
 
| style="text-align:left;" | If the previous option is set on On, allows you to change the color of the Score popup.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Assist Score Popup</kbd>
 
| style="text-align:left;" | <kbd>Assist Score Popup</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Disables or enables the assists Score popup.
 
| style="text-align:left;" | Disables or enables the assists Score popup.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Assists Popup Color</kbd>
 
| style="text-align:left;" | <kbd>Assists Popup Color</kbd>
| style="text-align:center;" | <font color=orange>R:191 G:191 B:25</font>
+
| style="text-align:center;" | {{option|R:191 G:191 B:25|default}}
 
| style="text-align:left;" | If the previous option is set on On, allows you to change the color of the assists popup.
 
| style="text-align:left;" | If the previous option is set on On, allows you to change the color of the assists popup.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Waypoints</kbd>
 
| style="text-align:left;" | <kbd>Waypoints</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Disables or enables all waypoints except Attack orders (waypoints can still be seen on the minimap).
 
| style="text-align:left;" | Disables or enables all waypoints except Attack orders (waypoints can still be seen on the minimap).
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Minimal Waypoints</kbd>
 
| style="text-align:left;" | <kbd>Minimal Waypoints</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | {{option|On|advised}} / {{option|Off|default}}
 
| style="text-align:left;" | Toggles all text/backgrounds and only leaves the waypoint icon.
 
| style="text-align:left;" | Toggles all text/backgrounds and only leaves the waypoint icon.
 
| style="text-align:center;" | [[File:NS2Plus_Minimal_Waypoints.png|180px]]
 
| style="text-align:center;" | [[File:NS2Plus_Minimal_Waypoints.png|180px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Automatic Waypoints</kbd>
 
| style="text-align:left;" | <kbd>Automatic Waypoints</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables automatic waypoints (not given by the commander).  
 
| style="text-align:left;" | Enables or disables automatic waypoints (not given by the commander).  
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Pickup Expiration Bar</kbd>
 
| style="text-align:left;" | <kbd>Pickup Expiration Bar</kbd>
| style="text-align:center;" | <font color=orange>All pickupables</font> / Disabled / Equipment Only
+
| style="text-align:center;" | {{option|All pickupables|default}} / Disabled / Equipment Only
 
| style="text-align:left;" | Adds a bar indicating the time left for the pickupable to disappear.
 
| style="text-align:left;" | Adds a bar indicating the time left for the pickupable to disappear.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Dynamically Colored Expiration Bar</kbd>
 
| style="text-align:left;" | <kbd>Dynamically Colored Expiration Bar</kbd>
| style="text-align:center;" | <font color=orange>Enabled</font> / Disabled
+
| style="text-align:center;" | {{option|Enabled|default}} / Disabled
 
| style="text-align:left;" | Makes the expire bar colored depending on time left.
 
| style="text-align:left;" | Makes the expire bar colored depending on time left.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Motion Tracking Circles</kbd>
 
| style="text-align:left;" | <kbd>Motion Tracking Circles</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Minimal
+
| style="text-align:center;" | {{option|Default|default}} / Minimal
 
| style="text-align:left;" | Lets you choose between default scan circles and a less obstructing one.
 
| style="text-align:left;" | Lets you choose between default scan circles and a less obstructing one.
 
| style="text-align:center;" | [[File:NS2Plus_Motion_Tracking.png|180px]]
 
| style="text-align:center;" | [[File:NS2Plus_Motion_Tracking.png|180px]]
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Dynamically Colors Repair Icon</kbd>
 
| style="text-align:left;" | <kbd>Dynamically Colors Repair Icon</kbd>
| style="text-align:center;" | <font color=orange>Enabled</font> / Disabled
+
| style="text-align:center;" | {{option|Enabled|default}} / Disabled
 
| style="text-align:left;" | Makes the wrench on the marine HUD be color coded with the amount of damage received.
 
| style="text-align:left;" | Makes the wrench on the marine HUD be color coded with the amount of damage received.
 
|}
 
|}
Line 241: Line 240:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Server-side Blood Hits</kbd>
 
| style="text-align:left;" | <kbd>Server-side Blood Hits</kbd>
| style="text-align:center;" | <font color=orange>Predicted</font> / Server confirmed
+
| style="text-align:center;" | {{option|Predicted|default}}  / Server confirmed
 
| style="text-align:left;" | Disables predicted blood on the client and turns it into server-confirmed blood.
 
| style="text-align:left;" | Disables predicted blood on the client and turns it into server-confirmed blood.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Hit Indicator Fade Time</kbd>
 
| style="text-align:left;" | <kbd>Hit Indicator Fade Time</kbd>
| style="text-align:center;" | 0 < <font color=orange>25</font> < 100
+
| style="text-align:center;" | 0 < {{option|25|default}}  < 100
 
| style="text-align:left;" | Controls how long the [[Crosshair]] hit indicator will last after hitting a target.
 
| style="text-align:left;" | Controls how long the [[Crosshair]] hit indicator will last after hitting a target.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Faster Damage Numbers</kbd>
 
| style="text-align:left;" | <kbd>Faster Damage Numbers</kbd>
| style="text-align:center;" | <font color=orange>Faster</font> / Instant / Default
+
| style="text-align:center;" | {{option|Faster|default}}  / {{option|Instant|advised}} / Default
 
| style="text-align:left;" | Lets you choose the speed of the "counting up" text animation for the damage number.
 
| style="text-align:left;" | Lets you choose the speed of the "counting up" text animation for the damage number.
 
|-
 
|-
Line 257: Line 256:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Damage Number Fade Time</kbd>
 
| style="text-align:left;" | <kbd>Damage Number Fade Time</kbd>
| style="text-align:center;" | 0 < <font color=orange>1</font> < 3  
+
| style="text-align:center;" | 0 < {{option|1|default}}  < 3  
 
| style="text-align:left;" | Controls how long damage numbers are on screen.
 
| style="text-align:left;" | Controls how long damage numbers are on screen.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Damage Numbers Scale</kbd>
 
| style="text-align:left;" | <kbd>Damage Numbers Scale</kbd>
| style="text-align:center;" | 50 < <font color=orange>100</font> < 200
+
| style="text-align:center;" | 50 < {{option|100|default}}  < 200
 
| style="text-align:left;" | Lets you scale the damage numbers.
 
| style="text-align:left;" | Lets you scale the damage numbers.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Shotgun Damage Numbers</kbd>
 
| style="text-align:left;" | <kbd>Shotgun Damage Numbers</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Per Shot
+
| style="text-align:center;" | {{option|Default|default}}  / Per Shot
 
| style="text-align:left;" | Optionally shows unique damage numbers for each [[Shotgun]] shot.
 
| style="text-align:left;" | Optionally shows unique damage numbers for each [[Shotgun]] shot.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Marine Damage Numbers Color</kbd>
 
| style="text-align:left;" | <kbd>Marine Damage Numbers Color</kbd>
| style="text-align:center;" | <font color=orange>R:77 G:219 B:255</font>
+
| style="text-align:center;" | {{option|R:77 G:219 B:255|default}}
 
| style="text-align:left;" | Changes the color of the [[Marine]] damage numbers.
 
| style="text-align:left;" | Changes the color of the [[Marine]] damage numbers.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Alien Damage Numbers Color</kbd>
 
| style="text-align:left;" | <kbd>Alien Damage Numbers Color</kbd>
| style="text-align:center;" | <font color=orange>R:255 G:202 B:58</font>
+
| style="text-align:center;" | {{option|R:255 G:202 B:58|default}}
 
| style="text-align:left;" | Changes the color of the [[Alien]] damage numbers.
 
| style="text-align:left;" | Changes the color of the [[Alien]] damage numbers.
 
|}
 
|}
Line 292: Line 291:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Overview Opacity</kbd>
 
| style="text-align:left;" | <kbd>Overview Opacity</kbd>
| style="text-align:center;" | 0 < <font color=orange>85</font> < 100
+
| style="text-align:center;" | 0 | {{option|50|default}} < {{option|85|default}} < 100
 
| style="text-align:left;" | Sets the transparency of the map overview.
 
| style="text-align:left;" | Sets the transparency of the map overview.
 
|-
 
|-
| style="text-align:left;" | <kbd>location Text Opacity</kbd>
+
| style="text-align:left;" | <kbd>Location Text Opacity</kbd>
| style="text-align:center;" | 0 < <font color=orange>65</font> < 100
+
| style="text-align:center;" | 0 < {{option|65|default}} < 100
 
| style="text-align:left;" | Sets the transparency of the location text on the minimap.
 
| style="text-align:left;" | Sets the transparency of the location text on the minimap.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Friends Highlighting</kbd>
 
| style="text-align:left;" | <kbd>Friends Highlighting</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the friend highlighting on the minimap.
 
| style="text-align:left;" | Enables or disables the friend highlighting on the minimap.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Phase Gate Lines</kbd>
 
| style="text-align:left;" | <kbd>Phase Gate Lines</kbd>
| style="text-align:center;" | <font color=orange>Animated Arrows</font> / Solid Line / Static Arrows / Animated Lines
+
| style="text-align:center;" | {{option|Animated Arrows|default}} / {{option|Solid Line|performance}} / {{option|Static Arrows|performance}} / Animated Lines
 
| style="text-align:left;" | Customizes the look of the [[Phase Gate]] lines on the [[Map]].
 
| style="text-align:left;" | Customizes the look of the [[Phase Gate]] lines on the [[Map]].
|-
 
| style="text-align:left;" | <kbd>Friends Highlighting</kbd>
 
| style="text-align:center;" | <font color=orange>On</font> / Off
 
| style="text-align:left;" | Enables or disables the friend highlighting on the minimap.
 
|-
 
| style="text-align:left;" | <kbd>Phase Gate Lines</kbd>
 
| style="text-align:center;" | <font color=orange>Animated Arrows</font> / Solid Line / Static Arrows / Animated Lines
 
| style="text-align:left;" | Customizes the look of the Phase Gate lines on the Map.
 
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Minimap Key Behavior</kbd>
 
| style="text-align:left;" | <kbd>Minimap Key Behavior</kbd>
| style="text-align:center;" | <font color=orange>Hold</font> / Toggle
+
| style="text-align:center;" | {{option|Hold|default}} / Toggle
 
| style="text-align:left;" | Lets you make the <s>minimap</s> map key a toggle instead of a holding.
 
| style="text-align:left;" | Lets you make the <s>minimap</s> map key a toggle instead of a holding.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Spectator Overhead Smoothing</kbd>
 
| style="text-align:left;" | <kbd>Spectator Overhead Smoothing</kbd>
| style="text-align:center;" | <font color=orange>Smoothed</font> / Instant
+
| style="text-align:center;" | {{option|Smoothed|default}} / Instant
 
| style="text-align:left;" | Toggles between smoothed and instant camera movement when clicking on the minimap as an overhead spectator.
 
| style="text-align:left;" | Toggles between smoothed and instant camera movement when clicking on the minimap as an overhead spectator.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Use Custom Minimap Arrow Color</kbd>
 
| style="text-align:left;" | <kbd>Use Custom Minimap Arrow Color</kbd>
| style="text-align:center;" | Enabled / <font color=orange>Disabled</font>
+
| style="text-align:center;" | Enabled / {{option|Disabled|default}}
 
| style="text-align:left;" | Lets you set the color of the arrow indicating your position on the minimap. Default is white.  
 
| style="text-align:left;" | Lets you set the color of the arrow indicating your position on the minimap. Default is white.  
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Tech Point / Res Node Minimap Color</kbd>
 
| style="text-align:left;" | <kbd>Tech Point / Res Node Minimap Color</kbd>
| style="text-align:center;" | <font color=orange>R:0 G:255 B:128</font>
+
| style="text-align:center;" | {{option|R:0 G:255 B:128|default}}
 
| style="text-align:left;" | Sets the color for the empty [[Tech Point|Tech Points]] and [[Resource_Nozzle|Resource Nodes]] on the minimap.
 
| style="text-align:left;" | Sets the color for the empty [[Tech Point|Tech Points]] and [[Resource_Nozzle|Resource Nodes]] on the minimap.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Marines Minimap Player Color</kbd>
 
| style="text-align:left;" | <kbd>Marines Minimap Player Color</kbd>
| style="text-align:center;" | <font color=orange>R:0 G:216 B:255</font>
+
| style="text-align:center;" | {{option|R:0 G:216 B:255|default}}
 
| style="text-align:left;" | Sets the color of marine players on the minimap different from the structures.
 
| style="text-align:left;" | Sets the color of marine players on the minimap different from the structures.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Alien Minimap Player Color</kbd>
 
| style="text-align:left;" | <kbd>Alien Minimap Player Color</kbd>
| style="text-align:center;" | <font color=orange>R:255 G:138 B:0</font>
+
| style="text-align:center;" | {{option|R:255 G:138 B:0|default}}
 
| style="text-align:left;" | Sets the color of alien players on the minimap different from the structures.
 
| style="text-align:left;" | Sets the color of alien players on the minimap different from the structures.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>(Comm) Building Highlight</kbd>
 
| style="text-align:left;" | <kbd>(Comm) Building Highlight</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Highlights the buildings of the same type that you're about to drop in the minimap in a different color.
 
| style="text-align:left;" | Highlights the buildings of the same type that you're about to drop in the minimap in a different color.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>(Comm) Building Highlight Color</kbd>
 
| style="text-align:left;" | <kbd>(Comm) Building Highlight Color</kbd>
| style="text-align:center;" | <font color=orange>R:255 G:255 B:0</font>
+
| style="text-align:center;" | {{option|R:255 G:255 B:0|default}}
 
| style="text-align:left;" | The previous option needs to be set on On. Selects the color of the building highlight.
 
| style="text-align:left;" | The previous option needs to be set on On. Selects the color of the building highlight.
 
|}
 
|}
  
[[File:NS2Plus_Minimap_Example1.png|thumb|right]]
 
[[File:NS2Plus_Minimap_Example1_Settings.png|thumb|right]]
 
 
<gallery heights=300px mode=packed-overlay caption="Minimap Examples">
 
<gallery heights=300px mode=packed-overlay caption="Minimap Examples">
 
Image:NS2Plus_Minimap_Example1.png|<span style="color:black; font-size:12pt; font-family:Agency FB, Verdana, Helvetica, Arial">NS2+ Minimap</span>
 
Image:NS2Plus_Minimap_Example1.png|<span style="color:black; font-size:12pt; font-family:Agency FB, Verdana, Helvetica, Arial">NS2+ Minimap</span>
Line 367: Line 356:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Hitsounds</kbd>
 
| style="text-align:left;" | <kbd>Hitsounds</kbd>
| style="text-align:center;" | <font color=orange>Vanilla</font> / Dystopia / Quake 3 / Quake 4
+
| style="text-align:center;" | {{option|Vanilla|default}} / Dystopia / Quake 3 / Quake 4
 
| style="text-align:left;" | Chooses between different server confirmed [[Hitsound|hitsounds]].
 
| style="text-align:left;" | Chooses between different server confirmed [[Hitsound|hitsounds]].
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Hitsounds Pitch Modifier</kbd>
 
| style="text-align:left;" | <kbd>Hitsounds Pitch Modifier</kbd>
| style="text-align:center;" | High Pitch / <font color=orange>Low Pitch</font>
+
| style="text-align:center;" | High Pitch / {{option|Low Pitch|default}}
 
| style="text-align:left;" | Sets the pitch for high damage hits on variable damage weapons. '''This setting has no effect and isn't displayed if hitsounds are set on Vanilla.'''
 
| style="text-align:left;" | Sets the pitch for high damage hits on variable damage weapons. '''This setting has no effect and isn't displayed if hitsounds are set on Vanilla.'''
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Ambient Sounds</kbd>
 
| style="text-align:left;" | <kbd>Ambient Sounds</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables map ambient sounds.
 
| style="text-align:left;" | Enables or disables map ambient sounds.
 
|}
 
|}
Line 392: Line 381:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Map Particles</kbd>
 
| style="text-align:left;" | <kbd>Map Particles</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / {{option|Off|performance}}
 
| style="text-align:left;" | Enables or disables particles, holograms and other map specific effects.
 
| style="text-align:left;" | Enables or disables particles, holograms and other map specific effects.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Minimal Particles</kbd>
 
| style="text-align:left;" | <kbd>Minimal Particles</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / {{option|Off|performance}}
 
| style="text-align:left;" | Toggles between default and less vision obscuring particles.  
 
| style="text-align:left;" | Toggles between default and less vision obscuring particles.  
 
|-
 
|-
 
| style="text-align:left;" | <kbd>High Performance Lights</kbd>
 
| style="text-align:left;" | <kbd>High Performance Lights</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | {{option|On|performance}} / {{option|Off|default}}
 
| style="text-align:left;" | Replaces the low quality option lights with high performance lights which have the lowest light count. '''Requires low quality lights in the vanilla graphic options.'''
 
| style="text-align:left;" | Replaces the low quality option lights with high performance lights which have the lowest light count. '''Requires low quality lights in the vanilla graphic options.'''
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Flashlight Atmospherics</kbd>
 
| style="text-align:left;" | <kbd>Flashlight Atmospherics</kbd>
| style="text-align:center;" | 0 < <font color=orange>100</font>
+
| style="text-align:center;" | 0 < {{option|100|default}}
 
| style="text-align:left;" | Sets the atmospheric density of flashlights.
 
| style="text-align:left;" | Sets the atmospheric density of flashlights.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Blur</kbd>
 
| style="text-align:left;" | <kbd>Blur</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Removes the background blur from menus/minimap.
 
| style="text-align:left;" | Removes the background blur from menus/minimap.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Max Decal Lifetime (minutes)</kbd>
 
| style="text-align:left;" | <kbd>Max Decal Lifetime (minutes)</kbd>
| style="text-align:center;" | 0 < <font color=orange>1</font> < 100
+
| style="text-align:center;" | 0 < {{option|1|default}} < 100
 
| style="text-align:left;" | Changes the maximum decal lifetime. '''You still have to set the slidebar to your liking in the [[Options|vanilla options]].'''  
 
| style="text-align:left;" | Changes the maximum decal lifetime. '''You still have to set the slidebar to your liking in the [[Options|vanilla options]].'''  
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Weapon Tracers</kbd>
 
| style="text-align:left;" | <kbd>Weapon Tracers</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables weapon tracers.
 
| style="text-align:left;" | Enables or disables weapon tracers.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Gorge Spit</kbd>
 
| style="text-align:left;" | <kbd>Gorge Spit</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / High Visibility
+
| style="text-align:center;" | {{option|Default|default}} / {{option|High Visibility|advised}}
 
| style="text-align:left;" | Replaces gorge spit with a model (rifle_grenade) so it gets outlines and is easier to see with custom [[Alien Vision]].  
 
| style="text-align:left;" | Replaces gorge spit with a model (rifle_grenade) so it gets outlines and is easier to see with custom [[Alien Vision]].  
 
|}
 
|}
Line 435: Line 424:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Auto-Center Scoreboard</kbd>
 
| style="text-align:left;" | <kbd>Auto-Center Scoreboard</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Enables or disables the [[Scoreboard]] scrolling up to your entry after opening it.
 
| style="text-align:left;" | Enables or disables the [[Scoreboard]] scrolling up to your entry after opening it.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>KDA/KAD</kbd>
 
| style="text-align:left;" | <kbd>KDA/KAD</kbd>
| style="text-align:center;" | <font color=orange>KAD</font> / KDA
+
| style="text-align:center;" | {{option|KAD|default}} / KDA
 
| style="text-align:left;" | Switches the Scoreboard and colums between Kills Assists Deaths (KAD) and Kills Deaths Assists (KDA).
 
| style="text-align:left;" | Switches the Scoreboard and colums between Kills Assists Deaths (KAD) and Kills Deaths Assists (KDA).
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Stats UI</kbd>
 
| style="text-align:left;" | <kbd>Stats UI</kbd>
| style="text-align:center;" | <font color=orange>Enabled</font> / Fully Disabled / Only Voiceover menu
+
| style="text-align:center;" | {{option|Enabled|default}} / Fully Disabled / Only Voiceover menu
 
| style="text-align:left;" | Enables or disables the stats you get after you die and at the end of the round. Also visible on voiceover menu.
 
| style="text-align:left;" | Enables or disables the stats you get after you die and at the end of the round. Also visible on voiceover menu.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>End Game Stats UI Order</kbd>
 
| style="text-align:left;" | <kbd>End Game Stats UI Order</kbd>
| style="text-align:center;" | <font color=orange>Team Stats first</font> / Personal Stats first
+
| style="text-align:center;" | {{option|Team Stats first|default}} / Personal Stats first
 
| style="text-align:left;" | Sets the oder in which the stats after a round ends are displayed.
 
| style="text-align:left;" | Sets the oder in which the stats after a round ends are displayed.
 
|}
 
|}
Line 464: Line 453:
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Caster Mode</kbd>
 
| style="text-align:left;" | <kbd>Caster Mode</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Makes NS2+ use all the default values without overwriting your current config.
 
| style="text-align:left;" | Makes NS2+ use all the default values without overwriting your current config.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>UI Scaling Version</kbd>
 
| style="text-align:left;" | <kbd>UI Scaling Version</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Old
+
| style="text-align:center;" | {{option|Default|default}} / Old
 
| style="text-align:left;" | Reverts the UI Scaling introduced in Build 276 and uses the stuff from previous builds.'''Use at your own risk'''.
 
| style="text-align:left;" | Reverts the UI Scaling introduced in Build 276 and uses the stuff from previous builds.'''Use at your own risk'''.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>UI Scaling</kbd>
 
| style="text-align:left;" | <kbd>UI Scaling</kbd>
| style="text-align:center;" | 5 / <font color=orange>100</font> < 200
+
| style="text-align:center;" | 5 / {{option|100|default|advised}} < 200
 
| style="text-align:left;" | Changes the scaling for the UI. Note that not everything will adapt to this as not everything is using the same scaling function and some elements might break. '''Use at your own risk. This option isn't displayed if the UI Scaling Version is set to Old'''.
 
| style="text-align:left;" | Changes the scaling for the UI. Note that not everything will adapt to this as not everything is using the same scaling function and some elements might break. '''Use at your own risk. This option isn't displayed if the UI Scaling Version is set to Old'''.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Team Specific Sensitivities</kbd>
 
| style="text-align:left;" | <kbd>Team Specific Sensitivities</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Opens three new options and lets you have different sensitivities for aliens (same sensitivity for every lifeforms or a different sensitivity for each specific lifeform) and marines.
 
| style="text-align:left;" | Opens three new options and lets you have different sensitivities for aliens (same sensitivity for every lifeforms or a different sensitivity for each specific lifeform) and marines.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Alien Ability Select Method</kbd>
 
| style="text-align:left;" | <kbd>Alien Ability Select Method</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Use Weapon Slots
+
| style="text-align:center;" | {{option|Default|default}} / Use Weapon Slots
 
| style="text-align:left;" | Lets you choose the way you select/activate alien abilities.
 
| style="text-align:left;" | Lets you choose the way you select/activate alien abilities.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Team Specific FOV</kbd>
 
| style="text-align:left;" | <kbd>Team Specific FOV</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Opens two new options and lets you have different FOVs for aliens and marines.
 
| style="text-align:left;" | Opens two new options and lets you have different FOVs for aliens and marines.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Weapon Autopickup</kbd>
 
| style="text-align:left;" | <kbd>Weapon Autopickup</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Picks up weapons automatically as long as the slot they belong to is empty.
 
| style="text-align:left;" | Picks up weapons automatically as long as the slot they belong to is empty.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Autopickup Better Weapon</kbd>
 
| style="text-align:left;" | <kbd>Autopickup Better Weapon</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Picks up better weapons in the primary slot automatically.
 
| style="text-align:left;" | Picks up better weapons in the primary slot automatically.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>Draw Viewmodel</kbd>
 
| style="text-align:left;" | <kbd>Draw Viewmodel</kbd>
| style="text-align:center;" | <font color=orange>Display All</font> / Hide All / Custom
+
| style="text-align:center;" | {{option|Display All|default}} / Hide All / {{option|Custom|advised}}
 
| style="text-align:left;" | Enables or disables showing the viewmodel. Custom opens new options and allows you to enable or disable to your liking the Marine, Alien (specific lifeform viewmodels can also be disabled) or Exo viewmodels.
 
| style="text-align:left;" | Enables or disables showing the viewmodel. Custom opens new options and allows you to enable or disable to your liking the Marine, Alien (specific lifeform viewmodels can also be disabled) or Exo viewmodels.
 
This needs to be manually allowed by the [[Server|server]]-operator
 
This needs to be manually allowed by the [[Server|server]]-operator
 
|-
 
|-
 
| style="text-align:left;" | <kbd>(Comm) Marine Click Selection</kbd>
 
| style="text-align:left;" | <kbd>(Comm) Marine Click Selection</kbd>
| style="text-align:center;" | <font color=orange>On</font> / Off
+
| style="text-align:center;" | {{option|On|default}} / Off
 
| style="text-align:left;" | Lets you disable click selecting for Marines.
 
| style="text-align:left;" | Lets you disable click selecting for Marines.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>(Comm) Spacebar Player Alerts</kbd>
 
| style="text-align:left;" | <kbd>(Comm) Spacebar Player Alerts</kbd>
| style="text-align:center;" | <font color=orange>Default</font> / Only Player Alerts
+
| style="text-align:center;" | {{option|Default|default}} / Only Player Alerts
 
| style="text-align:left;" | Allows the spacebar alert queue to only respond to player requests.
 
| style="text-align:left;" | Allows the spacebar alert queue to only respond to player requests.
 
|-
 
|-
 
| style="text-align:left;" | <kbd>(Comm) Research Time Tooltip</kbd>
 
| style="text-align:left;" | <kbd>(Comm) Research Time Tooltip</kbd>
| style="text-align:center;" | On / <font color=orange>Off</font>
+
| style="text-align:center;" | On / {{option|Off|default}}
 
| style="text-align:left;" | Displays the time remaining when hovering over the research icon.
 
| style="text-align:left;" | Displays the time remaining when hovering over the research icon.
 
|}
 
|}
 
</div>
 
</div>
 
</div>
 
</div>

Latest revision as of 09:06, 20 September 2019

MAC.png This article is currently under construction.


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Introduction

This article is about the customisation options for the NS2+ mod. For the vanilla game settings, see Options

NS2+ or NS2Plus is a mod (originally named Custom HUD), initially developed by Mendasp and later purchased by Unknown Worlds (UWE) in 2016, that aims to improve, fix and expand NS2 in order to bring players a better experience. It contains extra customization options and quality of life improvements. NS2+ also brings more players' information when you die and at the end of a round (see Stats UI in the Stats category below to enable or disable it).

Using locally

The NS2+ Logo

This mod needs to be installed on the server you play on in order to be able to change your NS2+ Options and see them working. You can also subscribe to the mod in the Steam Workshop (ID: 334982d2) and check it in "Mods", under "Options", in the main menu to be able to access the NS2+ Options directly from the menu without joining a server that runs it.

Once ingame, press the "Esc" key, then "Options", "Mods" and NS2Plus options.png to display all the mod options.

Press the NS2Plus X.png next to the option you want to manually reset, it isn't displayed when the option is already the default one.

Click on NS2Plus reset.png to reset all the options.

Options

Legend of settings:

  • default
  • quality - for improved visuals
  • performance - for a better frame rate
  • advised - setting that give you an advantage compared to the other settings

Funny tips: you can type swalkmode (or iamthelaw), goldenmode (or mynameisgolden) or ironmode in the console when you are on a server.

UI

UI

Options Parameters Description Image
Minimal GUI On / Off Removes backgrounds/scanlines from all UI elements.
RT Count Dots Number / Dots Toggles the RT count dots at the bottom and replaces them with a number. NS2Plus PRes.png
Comm Name / Team Res On / Off Enables or disables showing the commander name and team resources.
Game Time On / Off Adds or removes the game time on the top left of the HUD.
Current Time On / Off Adds or removes the current time on the top left of the HUD.
Crosshair Scale 0 < <100 < 200 Lets you inscrease or decrease the size of your Crosshair.
Reload and Cooldown Indicator Only hidden viewmodels / On / Off Enables or disables a reload indicator around your crosshair. It also displays the cooldown status of some alien movement abilities. Useful for hidden viewmodels.
Reload Indicator Color R:0 G:160 B:255 Sets the color for the reload indicator.
Objective Banners On / Off Enables or disables the banners in the center of the screen ("Commander needed", "Power node under attack", "Evolution lost", etc.).
Research Notifications On / Off Enables or disables the research completed notifications on the right side of the screen.
Weapon Inventory Default / Hide / Show ammo / Always on / Always on + ammo Lets you customize the functionality of the inventory. NS2Plus Weapon Inventory.png
Alien Hive] Status UI On / Off Enables or disables the Hive status display in the top left of the alien HUD.
Marine Minimap On / Off Enables or disables the minimap and location name.
Marine Comm Actions On / Off Shows or hides the last commander actions.
Marine Health Bars On / Off Enables or disables the health bars from the bottom left of the marine HUD and only leaves the numbers.
Upgrade Level UI Default / NS2Beta / Disabled Changes between disabled, default or old icons for marine upgrades. NS2Plus Upgrade Level.png
Show Welder as Upgrade Enabled / Disabled When you have a Welder it shows up under the armor and weapon level. NS2Plus Welder Upgrade.png
Classic Ammo Counter On / Off Enables or disables a classic ammo counter on the bottom right of the marine HUD, above the personal resources text.
Low Ammo Warning Enabled / Disabled Enables or disables the low ammo warning in the weapon displays. NS2Plus Low Ammo.png
HUD Bars (Marine) Disabled / HL2 Style / NS1 Style HL2 Style displays health/armor and ammo next to the Crosshair. NS1 Style puts big bars at the bottom on each side.
HUD Bars (Alien) Disabled / HL2 Style / NS1 Style HL2 Style displays health/armor and energy next to the Crosshair. NS1 Style puts big bars at the bottom on each side.
Alien Circles Default / Oma / Rantology / Old Vanilla Lets you choose between different alien energy/health circles. NS2Plus Alien Circles.png
Instant Alien Health Bar On / Off The alien health circle displays the current value instead of using animations when health changes.
Default AV State On / Off Sets the state the Alien Vision will be in when you respawn.
Alien Vision Default / HUZE's Old AV / Huze's Minimal AV / Uke's AV / Old AV (Fanta) / Cr4zyAV Lets you choose between different Alien Vision types. Cr4zyAV brings more customisable options but may impact the game's performance significantly negatively. Creating your own Mod can reduce that issue.

HUD

HUD

Options Parameters Description Image
Killfeed Highlight Enabled / Disabled Enables or disables the border for your player kills in the killfeed.
Use Custom Killfeed Highlight Color Enabled / Disabled Lets you choose the color of the highlight border for your kills in the killfeeds.
Killfeed Highlight Color R:255 G:0 B:0 If the previous option is set on Enabled, allows you to choose the color of the highlight border for your kills in the killfeed.
Killfeed Scale 100 < 200 Lets you scale the killfeed.
Nameplate Style Default / Percentages / Bars Only / Percentages + Bars Changes building names and health/armor bars for teammates and structures. NS2Plus Nameplates Styles.png
Small Nameplates On / Off Makes fonts in the nameplates smaller.
Score Popup On / Off Disables or enables Score popup (+5).
Score Popup Color R:25 G:255 B:25 If the previous option is set on On, allows you to change the color of the Score popup.
Assist Score Popup On / Off Disables or enables the assists Score popup.
Assists Popup Color R:191 G:191 B:25 If the previous option is set on On, allows you to change the color of the assists popup.
Waypoints On / Off Disables or enables all waypoints except Attack orders (waypoints can still be seen on the minimap).
Minimal Waypoints On / Off Toggles all text/backgrounds and only leaves the waypoint icon. NS2Plus Minimal Waypoints.png
Automatic Waypoints On / Off Enables or disables automatic waypoints (not given by the commander).
Pickup Expiration Bar All pickupables / Disabled / Equipment Only Adds a bar indicating the time left for the pickupable to disappear.
Dynamically Colored Expiration Bar Enabled / Disabled Makes the expire bar colored depending on time left.
Motion Tracking Circles Default / Minimal Lets you choose between default scan circles and a less obstructing one. NS2Plus Motion Tracking.png
Dynamically Colors Repair Icon Enabled / Disabled Makes the wrench on the marine HUD be color coded with the amount of damage received.


Damage


Damage

Options Parameters Description
Server-side Blood Hits Predicted / Server confirmed Disables predicted blood on the client and turns it into server-confirmed blood.
Hit Indicator Fade Time 0 < 25 < 100 Controls how long the Crosshair hit indicator will last after hitting a target.
Faster Damage Numbers Faster / Instant / Default Lets you choose the speed of the "counting up" text animation for the damage number.
Overkill Damage Numbers Enabled / Disabled Makes damage numbers display overkill values on the killing blow. This displays the damage done even if it's higher than the target's remaining HP instead of the actual damage dealt.
Damage Number Fade Time 0 < 1 < 3 Controls how long damage numbers are on screen.
Damage Numbers Scale 50 < 100 < 200 Lets you scale the damage numbers.
Shotgun Damage Numbers Default / Per Shot Optionally shows unique damage numbers for each Shotgun shot.
Marine Damage Numbers Color R:77 G:219 B:255 Changes the color of the Marine damage numbers.
Alien Damage Numbers Color R:255 G:202 B:58 Changes the color of the Alien damage numbers.


Minimap


Minimap

Options Parameters Description
Overview Opacity 0 | 50 < 85 < 100 Sets the transparency of the map overview.
Location Text Opacity 0 < 65 < 100 Sets the transparency of the location text on the minimap.
Friends Highlighting On / Off Enables or disables the friend highlighting on the minimap.
Phase Gate Lines Animated Arrows / Solid Line / Static Arrows / Animated Lines Customizes the look of the Phase Gate lines on the Map.
Minimap Key Behavior Hold / Toggle Lets you make the minimap map key a toggle instead of a holding.
Spectator Overhead Smoothing Smoothed / Instant Toggles between smoothed and instant camera movement when clicking on the minimap as an overhead spectator.
Use Custom Minimap Arrow Color Enabled / Disabled Lets you set the color of the arrow indicating your position on the minimap. Default is white.
Tech Point / Res Node Minimap Color R:0 G:255 B:128 Sets the color for the empty Tech Points and Resource Nodes on the minimap.
Marines Minimap Player Color R:0 G:216 B:255 Sets the color of marine players on the minimap different from the structures.
Alien Minimap Player Color R:255 G:138 B:0 Sets the color of alien players on the minimap different from the structures.
(Comm) Building Highlight On / Off Highlights the buildings of the same type that you're about to drop in the minimap in a different color.
(Comm) Building Highlight Color R:255 G:255 B:0 The previous option needs to be set on On. Selects the color of the building highlight.

Sound

Sound

Options Parameters Description
Hitsounds Vanilla / Dystopia / Quake 3 / Quake 4 Chooses between different server confirmed hitsounds.
Hitsounds Pitch Modifier High Pitch / Low Pitch Sets the pitch for high damage hits on variable damage weapons. This setting has no effect and isn't displayed if hitsounds are set on Vanilla.
Ambient Sounds On / Off Enables or disables map ambient sounds.

Graphic


Graphics

Options Parameters Description
Map Particles On / Off Enables or disables particles, holograms and other map specific effects.
Minimal Particles On / Off Toggles between default and less vision obscuring particles.
High Performance Lights On / Off Replaces the low quality option lights with high performance lights which have the lowest light count. Requires low quality lights in the vanilla graphic options.
Flashlight Atmospherics 0 < 100 Sets the atmospheric density of flashlights.
Blur On / Off Removes the background blur from menus/minimap.
Max Decal Lifetime (minutes) 0 < 1 < 100 Changes the maximum decal lifetime. You still have to set the slidebar to your liking in the vanilla options.
Weapon Tracers On / Off Enables or disables weapon tracers.
Gorge Spit Default / High Visibility Replaces gorge spit with a model (rifle_grenade) so it gets outlines and is easier to see with custom Alien Vision.

Stats

Stats

Options Parameters Description
Auto-Center Scoreboard On / Off Enables or disables the Scoreboard scrolling up to your entry after opening it.
KDA/KAD KAD / KDA Switches the Scoreboard and colums between Kills Assists Deaths (KAD) and Kills Deaths Assists (KDA).
Stats UI Enabled / Fully Disabled / Only Voiceover menu Enables or disables the stats you get after you die and at the end of the round. Also visible on voiceover menu.
End Game Stats UI Order Team Stats first / Personal Stats first Sets the oder in which the stats after a round ends are displayed.

Misc


Misc

Options Parameters Description
Caster Mode On / Off Makes NS2+ use all the default values without overwriting your current config.
UI Scaling Version Default / Old Reverts the UI Scaling introduced in Build 276 and uses the stuff from previous builds.Use at your own risk.
UI Scaling 5 / 100 < 200 Changes the scaling for the UI. Note that not everything will adapt to this as not everything is using the same scaling function and some elements might break. Use at your own risk. This option isn't displayed if the UI Scaling Version is set to Old.
Team Specific Sensitivities On / Off Opens three new options and lets you have different sensitivities for aliens (same sensitivity for every lifeforms or a different sensitivity for each specific lifeform) and marines.
Alien Ability Select Method Default / Use Weapon Slots Lets you choose the way you select/activate alien abilities.
Team Specific FOV On / Off Opens two new options and lets you have different FOVs for aliens and marines.
Weapon Autopickup On / Off Picks up weapons automatically as long as the slot they belong to is empty.
Autopickup Better Weapon On / Off Picks up better weapons in the primary slot automatically.
Draw Viewmodel Display All / Hide All / Custom Enables or disables showing the viewmodel. Custom opens new options and allows you to enable or disable to your liking the Marine, Alien (specific lifeform viewmodels can also be disabled) or Exo viewmodels.

This needs to be manually allowed by the server-operator

(Comm) Marine Click Selection On / Off Lets you disable click selecting for Marines.
(Comm) Spacebar Player Alerts Default / Only Player Alerts Allows the spacebar alert queue to only respond to player requests.
(Comm) Research Time Tooltip On / Off Displays the time remaining when hovering over the research icon.