Difference between revisions of "Exosuit"

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{{Under Construction}}
 
{{Under Construction}}
<div style="float:right;">
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== Introduction ==
{{Class
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The '''Exosuit''' (sometimes referred to as a "Mech") is an advanced suit of armor deployed by the [[Marines]] that is equipped with either dual railguns or dual miniguns. They are an intimidating presence on the battlefield and in the hands of a skilled Marine, are capable of dealing severe damage to the [[Aliens]].
| marinename=Exosuit
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=== Attributes ===
| icon={{#choose:
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*Depends entirely on [[Armor]] and has no hit points.
|[[File:Exosuit_minigun.png|200px]]
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** Can be repaired by a [[Welder]] or [[MAC]].
|[[File:Exosuit_railgun.png|200px]]
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** Cannot receive [[Med Pack|Med Packs]].
}}
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** Can be protected by a [[Nano Shield]].
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** Is Immune to Biological and Gas [[Damage Types]] attacks.
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** Weapon damage and Armor level scales with [[Arms Lab]] upgrades.
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* Cannot use [[Phase Gate|Phase Gates]].
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* Is not recalled to base on an [[Observatory#Distress_Beacon|Distress Beacon]]
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* [[Exosuit#Targeting system|Targeting system]] highlights moving Alien lifeforms on screen.
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* Can use thrusters to dash forward or lift up.
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* Pilot can eject from Exosuit to resume Marine duties.
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* Can kill [[Egg]]s by walking on them.
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== Variants ==
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=== Minigun ===
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<div>
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{{AbilityTable
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| marinename=Minigun Exosuit
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| icon=[[File:Exosuit_minigun.png|200px]]
 
| tres={{#lst:NS2_Wiki:Variables|research_cost_exosuit}}
 
| tres={{#lst:NS2_Wiki:Variables|research_cost_exosuit}}
 
| pres={{#lst:NS2_Wiki:Variables|equipment_cost_exo}}
 
| pres={{#lst:NS2_Wiki:Variables|equipment_cost_exo}}
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| prereq=[[Prototype Lab]], [[Prototype Lab#Research|Exosuit Research]]
 
| prereq=[[Prototype Lab]], [[Prototype Lab#Research|Exosuit Research]]
 
| researchfrom=Prototype Lab
 
| researchfrom=Prototype Lab
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| research=90
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| damage=10 (11/12/13)
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| type=normal
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| cooldown=5
 
}}
 
}}
 
</div>
 
</div>
  
 
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=== Railgun ===
The '''Exosuit''' is a [[Marines|Marine]] suit of armor equipped with either dual railguns or dual miniguns.
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<div>
*Depends entirely on [[Armor]] and has no hit points.
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{{AbilityTable
** Can be repaired by a [[Welder]] or [[MAC]].
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| marinename=Railgun Exosuit
** Cannot receive [[Med Pack|Med Packs]].
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| icon=[[File:Exosuit_railgun.png|200px]]
** Can be protected by a [[Nano Shield]].
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| tres={{#lst:NS2_Wiki:Variables|research_cost_exosuit}}
** Is Immune to Biological and Gas [[Damage Types]] attacks.
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| pres={{#lst:NS2_Wiki:Variables|equipment_cost_exo}}
** [[Arms Lab|Armor 1/2/3]] upgrades increase total armor.
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| health=0
** [[Arms Lab|Weapon 1/2/3]] upgrades increase total damage.
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| armor=320 [[Arms Lab|(350/380/410)]]
* Cannot teleport through [[Phase Gate|Phase Gates]].
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| prereq=[[Prototype Lab]], [[Prototype Lab#Research|Exosuit Research]]
* [[Exosuit#Targeting system|Targeting system]] locks onto moving Alien lifeforms on screen.
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| researchfrom=Prototype Lab
* Uses thrusters to dash forward or lift up.
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| research=90
* Pilot can eject from Exosuit to resume Marine duties.
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| damage=12-150 (13-165/15-180/16-195)
* Can kill Eggs by walking on them.
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| type=structural
 
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}}
= Minigun =
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</div>
 
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= Railgun =
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{{clear}}
 
{{clear}}
 
{{MarinesNav}}
 
{{MarinesNav}}

Revision as of 01:15, 11 May 2019

MAC.png This article is currently under construction.


Introduction

The Exosuit (sometimes referred to as a "Mech") is an advanced suit of armor deployed by the Marines that is equipped with either dual railguns or dual miniguns. They are an intimidating presence on the battlefield and in the hands of a skilled Marine, are capable of dealing severe damage to the Aliens.

Attributes

  • Depends entirely on Armor and has no hit points.
  • Cannot use Phase Gates.
  • Is not recalled to base on an Distress Beacon
  • Targeting system highlights moving Alien lifeforms on screen.
  • Can use thrusters to dash forward or lift up.
  • Pilot can eject from Exosuit to resume Marine duties.
  • Can kill Eggs by walking on them.

Variants

Minigun

Minigun Exosuit
Exosuit minigun.png
TRes Icon team resource neutral.gif 20
PRes Icon personal resource neutral.png 55
Research Time 90 seconds
Damage 10 (11/12/13)
Type normal
Cooldown 5 seconds
Requires Prototype Lab, Exosuit Research

Railgun

Railgun Exosuit
Exosuit railgun.png
TRes Icon team resource neutral.gif 20
PRes Icon personal resource neutral.png 55
Research Time 90 seconds
Damage 12-150 (13-165/15-180/16-195)
Type structural
Requires Prototype Lab, Exosuit Research